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Mists of Pandaria

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Post by erwtenpeller Sat May 11, 2013 9:23 am

I fucking love Pandaren en Pandaria.

I'm calling it--- THIS.

Is the best expansion so far.
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Post by Drustai Sat May 11, 2013 10:06 am

erwtenpeller wrote:I fucking love Pandaren en Pandaria.

I'm calling it--- THIS.

Is the best expansion so far.

Second best.

TBC is still the best.
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Post by Thelos Sat May 11, 2013 10:42 am

Pandas be stylin' all over your precious lore.

Haters gonna hate.

It might have had nothing to do with anything else that was going on, but that's what made it better.

Pandapower.

Peace.
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Post by Vaell Sat May 11, 2013 11:06 am

The reason I wasn't too fond of Pandaren lore is because it was unfamiliar. One of the major things that interests me about WoW, since the beginning, is the way I can involve myself in a lore I am already familiar with. Taking down Illidan and Arthas after WC3 being a game close to my heart is why the best will always be behind me. That being said, Cata still introduced really interesting. I just can't find any interest in Pandaria. I look forward to the next meaningful expansion! Sarg pleaseplease


Raenmar wrote:If WoW goes F2P I'll quit.
Why? Free-to-play can be done right.
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Post by erwtenpeller Sat May 11, 2013 11:56 am

Drustai wrote:
erwtenpeller wrote:I fucking love Pandaren en Pandaria.

I'm calling it--- THIS.

Is the best expansion so far.

Second best.

TBC is still the best.
Aye, TBC has brought us a lot of fun stuff. Gotta love 'dem heroics and the delicious transmog gear they drop.
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Post by Raenmar Sat May 11, 2013 1:34 pm

They just didn't need Pandaren to focus on the war between Alliance and Horde. There was a lot more they could have done.

Why? Free-to-play can be done right.

I just like consistency. I want to be able to pay my sub and then forget about money. WoW is already getting like a shitty F2P with all the mounts and pets you need to pay real money for. I just don't put any value in them. If they started charging for stuff I actually want, I'd quit.

And, most likely, it'd be the things useful to RP that you'd need to pay for.
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Post by Lini Sat May 11, 2013 1:42 pm

erwtenpeller wrote:
Drustai wrote:
erwtenpeller wrote:I fucking love Pandaren en Pandaria.

I'm calling it--- THIS.

Is the best expansion so far.

Second best.

TBC is still the best.
Aye, TBC has brought us a lot of fun stuff. Gotta love 'dem heroics and the delicious transmog gear they drop.
Personally I find TBC difficult to rank. It was the first expansion after several years of vanilla so the level of hype and the feeling of freshness is something the other expansions couldn't replicate. On the other hand Outland still has my least favorite zones (save for Nagrand) and the story and theme of the expansion never really made all that big of an impression to me. I never really cared about Illidan all that much.

They just didn't need Pandaren to focus on the war between Alliance and Horde. There was a lot more they could have done.
No, they didn't specifically need Pandaren. What they needed was new zones for the expansion and an overall theme that wouldn't overshadow the war. Pandaria was more or less the only place left on Azeroth we haven't been to so it makes sense it was chosen. Any other choice like the Emerald Dream or another Burning Legion invasion would've shifted the focus of the expansion away from the war and towards defeating a big bad that threatens the world.
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Post by Raenmar Sat May 11, 2013 1:50 pm

Kul'Tiras and the like would have been perfect, and something I've personally hoped for for a long time (I was hoping it'd be in Cata Sad ).

Or they could have invented an entirely new continent, just as they invented Pandaria. They could even have called it Pandaria and just left the Pandaren as some ancient race with nothing left to be found of them.

They could have just made Pandaren less of a joke. I was actually quite surprised at how they turned out, but they still stick out like they're just not meant to be there.
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Post by Thelos Sat May 11, 2013 2:07 pm

People are alway going to be divided about Pandaria and the Pandaren.

In the end, it's just a matter of taste and little more.
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Post by Lexgrad Sat May 11, 2013 2:23 pm

Raenmar wrote:They just didn't need Pandaren to focus on the war between Alliance and Horde. There was a lot more they could have done.

Why? Free-to-play can be done right.

I just like consistency. I want to be able to pay my sub and then forget about money. WoW is already getting like a shitty F2P with all the mounts and pets you need to pay real money for. I just don't put any value in them. If they started charging for stuff I actually want, I'd quit.

And, most likely, it'd be the things useful to RP that you'd need to pay for.

Yeah I get what you mean. It is like the 4th war! Annnnd we dont fight for any place that matters to us : /. I want to experience the war on the old world (and that does not mean rofl facestomping over orgrimmar). It started with Theremore and the only other time we get to put boots onthe dirt in Kalimdor is the end.
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Post by Lini Sat May 11, 2013 2:25 pm

Lexgrad wrote:
Raenmar wrote:They just didn't need Pandaren to focus on the war between Alliance and Horde. There was a lot more they could have done.

Why? Free-to-play can be done right.

I just like consistency. I want to be able to pay my sub and then forget about money. WoW is already getting like a shitty F2P with all the mounts and pets you need to pay real money for. I just don't put any value in them. If they started charging for stuff I actually want, I'd quit.

And, most likely, it'd be the things useful to RP that you'd need to pay for.

Yeah I get what you mean. It is like the 4th war! Annnnd we dont fight for any place that matters to us : /. I want to experience the war on the old world (and that does not mean rofl facestomping over orgrimmar). It started with Theremore and the only other time we get to put boots onthe dirt in Kalimdor is the end.
They sort of wasted that opportunity by redoing the old world in Cata and then leaving the conflict in those zones more or less without a follow-up.
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Post by Lexgrad Sat May 11, 2013 2:35 pm

I was hoping Cata was the "Catalyst" (see what I did there) For more old world stuff. Up date the damn map Blizz!
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Post by Arabella Greene Sat May 11, 2013 2:58 pm

Here is the controversial opinion of the day:

Vanilla - Meh, twas ok.
TBC - Hated it, boring.
WothLK - Boring grind with pretty textures.
Cata - Quite fun ooooo, quests that actually engage me for once.
Pandapop - ZUMGEH, BES EXPONSHUN!!!
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Post by erwtenpeller Sat May 11, 2013 3:49 pm

I like you.
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Post by Quin Sat May 11, 2013 4:04 pm

Vanilla: Legendary, probably because everything felt so new then
TBC: Awsome. Though flying mounts sucked
WotlK: This is where shit started to hit the fan, DK's completely raped every aspect of the game( And still do )
Cata: Great potential not living up to it
MoP: Decent, had alot of potential though Blizz took the easy way out and its all about dailies. Lazy cunts they are.
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Post by Vaell Sat May 11, 2013 4:45 pm

Vanilla: As Quin said, legendary because it was so new and fresh. I had been a fan of WC3 and here it was! If I went back to it now, I'd hate it. Too slow!
TBC: I didn't enjoy it as much as most simply because I'm not into 4 hour raids! I've always been more casual when it came to that. It was still great though.
WotLK: Probably my favourite expansion. Catered to my casual playing, I love the zone, the music and the big baddie.
Cata: A brilliant start. I actually loved the levelling for it as each zone was so different. Failed ultimately as it became boring very quickly.
MoP: Gameplay wise = brilliant. Immersion for me = zero. Only the Shieldwall quests were exciting!
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Post by Raenmar Sat May 11, 2013 5:57 pm

MoP: Gameplay wise = brilliant. Immersion for me = zero. Only the Shieldwall quests were exciting!

omg Vaell we actually agree on something.

I liked a lot of the gameplay changes in MoP. Although, I only played through Jade Forest. I've heard that PvE consists mostly of massive shitty daily grinds.
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Post by Flo Sat May 11, 2013 6:30 pm

Drustai wrote:TBC is still the best.
That.

I don't miss the mind-numbing gap between Black Temple and the Sunwell, and don't get me started on the introduction of arenas, but it was the last time the game felt like it challenged me. All the expansions afterwards, no matter how pretty they looked, ended up feeling like I was just going through the motions.

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Post by Hermie Sat May 11, 2013 10:57 pm

Vaell wrote:Vanilla: As Quin said, legendary because it was so new and fresh. I had been a fan of WC3 and here it was! If I went back to it now, I'd hate it. Too slow!
TBC: I didn't enjoy it as much as most simply because I'm not into 4 hour raids! I've always been more casual when it came to that. It was still great though.
WotLK: Probably my favourite expansion. Catered to my casual playing, I love the zone, the music and the big baddie.
Cata: A brilliant start. I actually loved the levelling for it as each zone was so different. Failed ultimately as it became boring very quickly.
MoP: Absolutely mind-numbingly boring and long levelling process, unhealthy and again equally mind-numbingly boring amount of dailies, strange lore which just doesn't give me the 'Warcraft' feel. Don't get me wrong the Oriental theme was nice, but now it's just become meh. Nothing about MoP excites me which is why I quit.

Matter of opinion, of course. I hope the next expansion is something that I enjoy. Hoping alike many others for the Burning Legion/Azshara expansion!

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Post by Gor'Thrak Frosthowl Sun May 12, 2013 1:33 am

Glorious new TCG art.

Mists of Pandaria - Page 34 Tcg-series7-030-full
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Post by erwtenpeller Sun May 12, 2013 1:36 am

Glorious old fan art!
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Post by Tuomas/Decurius Sun May 12, 2013 9:08 am

WotlK: This is where shit started to hit the fan, DK's completely raped every aspect of the game( And still do )
Tbh, this one I don't get. At all.

As about MoP, I think it depends on how you play. I heard people kept complaining about dailies for months now. Wanna know? I never did dailies with any of my chars, aside the Shieldwall ones, on both a dk and a rogue. And with both of them, and a warlock now, I can hit the LFR just fine. As of 5.2 dailies have become even more useless for rep grind, you can do the daily dungeon and scenario and you get your rep. It's all a matter of pace.

The lore tbh hit me well. It is connected with the rest of wow lore, and has reasons to be there, even narratively speaking. I liked most how they tried to move on the story in a dynamic way, instead of just releasing patches to give more content they used them to keep the story going. What I found lacking is the complete and continuous overlook about the old storylines, and older races and, again, the fact that the story is very Horde biased from a writing POV, way more than in Cata. Pandaren fit, and fit well, but they deserve something more than an hour starting experience to feel in the story and their respective faction and, to my feeling, have suffered the same way worgen suffered in Cata: great starting experience and then complete absence for the rest of the story. Pandaria pandaren don't count, obviously: they're not Horde or Alliance, which is the issue here.
All in all, what worries me is what they'll do after the Siege of Orgrimmar though. If they stop releasing content from then to the new expansion, creating a six months lull as they did with Cata, I don't think the subs numbers will ever see an increase again, but I guess they'll get down even faster than now.
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Post by Thelos Sun May 12, 2013 10:09 am

Vanilla: As many people said, Vanilla was precious for being so gosh darn new. Looking back, it doesn't quite hold up.
Burning Crusade: Spaaaaaaaaaaaaaace! - loved the atmosphere / theme, heroics and arena's were cool, good raids, but the waits in between them was terrible. Karazahn in particular was prodigious, and I still love coming there from time to time.
Wrath of the Lich King: - Didn't care for the atmosphere / theme. Heroics were uninspired. Trial of the Crusade was horrible, but Ulduar was stellar. This was the period in WoW in which I was probably most active, but looking back, the period I enjoyed the least.
Catacalysm: Revamps of old zones was amazing. Some stale and boring zones got turned into the best experiences WoW has to offer. It however completely dropped the ball on end-game content and the lore associated with it. Lore was uniteresting, Deathwing was a terrible villain and Thrall - well. Thrall. Also, Vasj'ir, arguably the coolest zone with the most potential, got shoved under the carpet and forgotten about.
Mists of Pandaria: Pandaria is divine - the most gorgeous zones with the most role-playing attention. Pandaren are awesome. New, interesting villains and overall a fresh experience with a welcome change of pace. Raids are all...decent, but lacking in the oomph some of the Wrath and Burning Crusade raids had. Thunder King fell flat. The Shieldwall stuff in Krasarang was promising - and I look forward to see how it develops in the next two patches.

Power Ranking:
  • Burning Crusade
  • Mists of Pandaria
  • Vanilla
  • Catacalysm
  • Wrath of the Lich King
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Post by erwtenpeller Sun May 12, 2013 10:31 am

Yeah now I have to do one of these...

Beta: Mindblowing experience. First MMO I ever touched. Me and Thelos shared an account, and pretty much kept it going 24/7.
Vanilla: Got bored real fast, never made it past level 40. That grind, man!
The Burning Crusade: Hated it when it came out. Changed a lot of lore. While environments where individually of great visual design, their arrangement made no sense creating a weird continent. Finally got my own account, and got my first max level character. As soon as I was confronted with "end game" I got bored and dropped it again.
Wrath of the Lich King: Visually stunning, especially the gorgeous environments. I like undead, I like vikings, I like mages. Great expansion, save for a new trend where the color palette of the gear started getting more brown and boring. Again, got bored when I hit the end game.
Cataclysm: Brought some of the features I enjoy the most in the game, like transmog and the new race/class combinations. All the new zones where great individually, but I really missed that there was no bigger whole to it, no consistency. Started role-playing! That fixed my problems with end-game.
Mists of Pandaria: Nearing perfection. Pandaria looks fantastic and is designed with a consistency that makes it feel like a real continent. Finally the color is back in gear, and I couldn't be happier. Pandaren are a fun new race to interact with, even though I find myself unable to enjoy playing one. The new class is fresh and fun. Dailies are a mixed bag. It's a bitch that you have to grind them for PvE progression, but I never really cared for endgame anyway. Story progression through dailies is a lot of fun, and I find myself invested in the Story-line of wow for the first time ever.

Power Ranking:
  • Mists of Pandaria.
  • The Burning Crusade.
  • Wrath of the Lich King / Cataclysm.
  • Vanilla.
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Post by Muzjhath Sun May 12, 2013 10:50 am

I might not play anymore but this seem's fun!

Vanilla: Came to WoW to twink out AB with a friend. Had some fun at level 35 killing twinked out level 39s. Sadly I sucked at actually sitting down and leveling, shit's boring!
TBC: Reached level 62 with a new character, but got sorta bored. Started on EU a year later. Towarde the end had gotten into PvE more than in vanilla where I almost exclusivly PvPed. Had fun in isntances and a bit of Kara and early raids. Still has the zone I love the most (Shadowmoon Valley).
Wrath: The expansion I've likely been the most excited for, and had the most fun in. Raided a bit, Roleplayed a lot, PvPed a bit. Noticed that had I wanted to I would have been able to get into topend Raiding guilds. Sadly they turned the LK into a comic book villain. Aesteicly I likely liked the environments the best in this Expansion.
Cata: Extreme potential, extreme waste. This was where I noticed how boring I actually found the core came when not played with fun people. And as I was actually playing less and less with the people I found fun...
MoP: Never played it, but writing some still. Reason I never got excited was because how disjointed it was with the rest of the story. "Why?" is my question around it. Why add more storylines when there's so much they never did. Vash'jir and more about the Naga and Azhara. Azjol'Nerub that was supposed to be a raid but became two crummy dungeons.
And a new race that I personally, while fun and I can understan why it's there see as one hundred procent pointless.
Would have rather seen something else to continue the war between alliance and horde.
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