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Mists of Pandaria

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Allonia_Miral
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Post by Muzjhath Fri Nov 22, 2013 4:47 pm

Well, that is also true. I was being polite!
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Post by Coppersocket Sat Nov 23, 2013 9:44 am

Oh fuck yes!
General
Resurrection spells cast by players now ignore resurrection timers.

Kovok's Pheromones ability now deals 50% less damage.
Murkalot's Righteous Inspiration has had its cooldown increased to 8 rounds (up from 5 rounds).
Murkalot's Shieldstorm is now on the same tier as Righteous Inspiration.
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Post by Zinkle Figgins Sat Nov 23, 2013 10:02 am

Coppersocket wrote:Oh fuck yes!
General
Resurrection spells cast by players now ignore resurrection timers.


The smallest changes are often the best
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Post by Cid Sat Nov 23, 2013 10:36 am



About time!
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Post by Coppersocket Sat Nov 23, 2013 8:07 pm

[You must be registered and logged in to see this link.]
stream's up. Go watch, might actually have some useful stuff. Apparently there's stuff to do in-game during it too.


Last edited by Coppersocket on Sat Nov 23, 2013 8:39 pm; edited 1 time in total
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Post by Zinkle Figgins Sat Nov 23, 2013 8:13 pm

Watching right now, thanks Copper
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Post by Gesh Sun Nov 24, 2013 2:09 pm

Zinkle Figgins wrote:
Coppersocket wrote:Oh fuck yes!
General
Resurrection spells cast by players now ignore resurrection timers.


The smallest changes are often the best
Perhaps this is me being ditsy as all hell, but how is this helpful?
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Post by Coppersocket Sun Nov 24, 2013 2:17 pm

How is it not? You don't have the ress cooldown when people ress you. It's extremely helpful, especially when people keep killing you repeatedly so you have a 5min cooldown on ressing.

Clearly we should chain gank you over and over to show you WHY it's useful.
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Post by Gesh Sun Nov 24, 2013 2:44 pm

...I just didn't understand the mechanic of how it worked, but thanks for that unneeded lame ass comment Coppersocket.

Expect my response in kind, you little green gremlin..
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Post by siegmund Sun Nov 24, 2013 2:59 pm

Krelk wrote:...I just didn't understand the mechanic of how it worked, but thanks for that unneeded lame ass comment Coppersocket.
In short if I kill you and kill you and kill you some more... When you die and then walk to your body, the first time you will be able to ress instantly, the next time like 30 sec wait, and so on -if killed repeatedly, like a world boss or gankers- NOW! If one would ress you either way you'd still need to wait some time (I think seperate or less but correct me if i'm wrong, yet still wait).

Now though you can always ress instantly if somone casts a ress on you all the time. But walking to your corpse will still have a timer. For ressing though not.
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Post by Zinkle Figgins Sun Nov 24, 2013 3:08 pm

siegmund wrote:
Krelk wrote:...I just didn't understand the mechanic of how it worked, but thanks for that unneeded lame ass comment Coppersocket.
In short if I kill you and kill you and kill you some more... When you die and then walk to your body, the first time you will be able to ress instantly, the next time like 30 sec wait, and so on -if killed repeatedly, like a world boss or gankers- NOW! If one would ress you either way you'd still need to wait some time (I think seperate or less but correct me if i'm wrong, yet still wait).

Now though you can always ress instantly if somone casts a ress on you all the time. But walking to your corpse will still have a timer. For ressing though not.
This. I also want to see if this works in battlegrounds too, being able to resurrect people instead of waiting for GY spawn could be extremely handy if you manage to.
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Post by siegmund Sun Nov 24, 2013 3:12 pm

Possibly, that would be cool in a way actually in bgs and so on.
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Post by Coppersocket Sun Nov 24, 2013 3:52 pm

Krelk wrote:Expect my response in kind, you little green gremlin..
I'll be waiting.
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Post by Coppersocket Wed Nov 27, 2013 1:02 pm

Karazhan Restoration - Renamed to Medivh's Big Birthday Bash.
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Post by Gesh Wed Nov 27, 2013 1:43 pm

I really hope they don't fuck up Karazhan ._.
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Post by Amaryl Wed Nov 27, 2013 2:17 pm

Krelk wrote:I really hope they don't fuck up Karazhan ._.
Wait, so people showing disappointment in announced changes annoys you... and now here you are, complaining about a possible change, of which there are no facts know...

Some people just seem to argue because they can.cyclops 

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Post by erwtenpeller Wed Nov 27, 2013 2:54 pm

Why does that thing only have one eye?

Are you a cyclops?
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Post by Bakar Wed Nov 27, 2013 6:39 pm

I would like to point towards this: [You must be registered and logged in to see this link.]

And then direct your attention to the space called the Chronal Spire.

Then I'd like you to look at this: [You must be registered and logged in to see this link.]

Can you see the resemblance? Because I can.

Another thing to note is that the person who will aid Garrosh in escaping will be

Spoiler:

The Chronal Spire is said to be our entry way into Draenor. And does anyone remember the place with Prince Malchezar in Kharazan? In that area you literally walk up into a tower and then enter a distorted realm of the nether/void. Could this possibly change? It could be that with all the shit going on, the spire might warp into existence in the Old Draenor. Who knows. But I see it as a fun little theory.
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Post by Zaraj Wed Nov 27, 2013 8:23 pm

Iirc I think there was alot of Karazhan scrapped, with Prince Malchezzar originally being somewhat of a mid boss, with the gryphon roost to act as a quicker means of reaching that part before progressing further. So I suppose the rest of the supposed instance was either the upside down version or heavily connected with Netherspace.

I wouldn't say Chronal Spire looks that much like Karazhan, but considering it was Medivh who opened up the portal (and cooperated with Gul'dan?), it's a pretty plausible theory, especially since the tower is supposed to be sort of multidimensional.
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Post by Amaryl Wed Nov 27, 2013 8:30 pm

erwtenpeller wrote:Why does that thing only have one eye?

Are you a cyclops?
Yes

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Post by Bakar Wed Nov 27, 2013 8:55 pm

Zaraj wrote:Iirc I think there was alot of Karazhan scrapped, with Prince Malchezzar originally being somewhat of a mid boss, with the gryphon roost to act as a quicker means of reaching that part before progressing further. So I suppose the rest of the supposed instance was either the upside down version or heavily connected with Netherspace.

I wouldn't say Chronal Spire looks that much like Karazhan, but considering it was Medivh who opened up the portal (and cooperated with Gul'dan?), it's a pretty plausible theory, especially since the tower is supposed to be sort of multidimensional.
Exactly, and even more so that Kairoz is voiced by the same person who voiced Medivh. It'd be giving Blizzard too little credit that they wouldn't put some sort of message into that. And yes, a lot of Kharazan was scrapped, but they could still use what they have in this. *shrug*
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Post by Zinkle Figgins Sat Nov 30, 2013 11:05 am

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Post by Gesh Sun Dec 01, 2013 4:09 am

Amaryl wrote:
Krelk wrote:I really hope they don't fuck up Karazhan ._.
Wait, so people showing disappointment in announced changes annoys you... and now here you are, complaining about a possible change, of which there are no facts know...

Some people just seem to argue because they can.cyclops 
Spoiler:

I said, hope, I hope they don't, Karazhan is a really great raid, I have some fond memories of it, I'm entitled to be a little fearful of what they might do, I still stand by my opinion that I feel like, SOMETIMES, people complain before they even play the content they're judging, and yes, that's exactly what I'm doing. But, I'm sure Blizzard will prove me wrong.

That aside, very nice observation there Bakar, it'd be awesome if Karazhan was some sort of temporal link between Draenor and our Azeroth!
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Post by Ixirar Wed Dec 04, 2013 12:25 am

PTR patch wrote:Phase #2801 - Medivh's Big Birthday Bash renamed to Karazhan 2: Eclectic Boogaloo
I think they're trolling us by now.
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Post by Coppersocket Wed Dec 04, 2013 6:57 am

That they are.
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