To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
+44
ForsetÃ
Ave/Sariella
erwtenpeller
Braiden
Aweng
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Ralegh
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Skarain
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Drustai
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48 posters
Page 5 of 7
Page 5 of 7 • 1, 2, 3, 4, 5, 6, 7
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Vincent wrote:It'd be nice if some of the people on this post would put there money where there mouth was when it came to this topic of discussion...
Because I'm a bad guy, I should die if I'm caught...
I'm not allowed to dispatch my hunters? Why the hell not?
Your hunted. If you dont want to be... STOP DOING BAD THINGS. Or atleast hide a tad better.
This angry rant was brought to you by LOLbane ltd. and Diet Cola... Mmmmm good.
Krogon Devilstep- Posts : 2528
Join date : 2010-02-24
Character sheet
Name: Krogon Devilstep
Title: Blademaster
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
You're hunting. If you don't want to die... stop chasing after a killer.
The argument goes both ways. There should be risk on both sides.
The argument goes both ways. There should be risk on both sides.
Drustai- Posts : 3194
Join date : 2010-10-10
Location : Gotland, Sweden
Character sheet
Name: Archmage Drustai
Title: The Necromancer
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Thing is, I've never had an issue with my characters dying. My previous villain character was beheaded in Gilneas after being caught in tabard, with plague. That was a massive error on my part and it lead to him being caught and ofcourse - death.
But, I'm starting to ask myself, why should I play a criminal when I can't really do anything to my goodie-two-shoes counterparts? I mean, if you hunt a man and he knows that if he is caught, he will die, you think he won't strike back at his hunters? Why should those that choose to chase a dangerous, insane criminal be exempt from their own actions?
So far, I see it as, I do bad things, therefore, bad things happen to my characters, like the death penalty.
If your character is brave enough, or stupid enough to chase a man that does bad things, arn't they in turn making the cognitive decision to become a part of some mass-murderer's hit-list?
But, I'm starting to ask myself, why should I play a criminal when I can't really do anything to my goodie-two-shoes counterparts? I mean, if you hunt a man and he knows that if he is caught, he will die, you think he won't strike back at his hunters? Why should those that choose to chase a dangerous, insane criminal be exempt from their own actions?
So far, I see it as, I do bad things, therefore, bad things happen to my characters, like the death penalty.
If your character is brave enough, or stupid enough to chase a man that does bad things, arn't they in turn making the cognitive decision to become a part of some mass-murderer's hit-list?
Vincent- Posts : 31
Join date : 2011-01-20
Character sheet
Name: Vincent "The Vulture" Whitecastle
Title: Grand Master
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Drustai wrote:You're hunting. If you don't want to die... stop chasing after a killer.
The argument goes both ways. There should be risk on both sides.
On the contrary. This depends on provocation.
I (my character) couldnt give a rats ass about vincent's character, not do i much ooc. Yet because of his constant provocations (his being the initial in all senses) i am forced in a round about way to respond in such a way.
You are free to of course tell me how my character unfairly provoked Vincents, but as most know... he didnt. The long and short of it is, If you dont want to get chased (and because by default the law has to)... Then dont provoke it.
Krogon Devilstep- Posts : 2528
Join date : 2010-02-24
Character sheet
Name: Krogon Devilstep
Title: Blademaster
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Isn't this true of all criminals? They provoke the law rather than the law provoking them? (In most cases)
So, the criminal community should be hunted to whatever extent the good guys will do because we started it?
I mean, this isn't Disney, bad guys don't always fall off cliffs to their doom and the goodies don't always get the princess, I'm just saying, if I surround a good-guy 6 to 1, who would kill me if the odds were in his favour, why should I then bow my head and say, "Be free, I provoked you!"
So, the criminal community should be hunted to whatever extent the good guys will do because we started it?
I mean, this isn't Disney, bad guys don't always fall off cliffs to their doom and the goodies don't always get the princess, I'm just saying, if I surround a good-guy 6 to 1, who would kill me if the odds were in his favour, why should I then bow my head and say, "Be free, I provoked you!"
Vincent- Posts : 31
Join date : 2011-01-20
Character sheet
Name: Vincent "The Vulture" Whitecastle
Title: Grand Master
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Vincent wrote:Isn't this true of all criminals? They provoke the law rather than the law provoking them? (In most cases)
So, the criminal community should be hunted to whatever extent the good guys will do because we started it?
I mean, this isn't Disney, bad guys don't always fall off cliffs to their doom and the goodies don't always get the princess, I'm just saying, if I surround a good-guy 6 to 1, who would kill me if the odds were in his favour, why should I then bow my head and say, "Be free, I provoked you!"
Because its not real life either. Its a roleplay server, And not everyone wants their character to die.
Hence why mine Obeys the law. I dont want him to be subjected to it.
Krogon Devilstep- Posts : 2528
Join date : 2010-02-24
Character sheet
Name: Krogon Devilstep
Title: Blademaster
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
I know the feel vincent. I would love Una to go mad with bitterness and come for vengence on those who exiled him. But the thing is he is caught on SW there will be a thousand crys for his head and not one asking why a pretty tasty mage could not take his target down.
Or see what Drube says for a better expressed term. And If bad guys didnt do bad things the good guys couldnt be good. You need to give room to the bad guys. Ultimately the good will always triumph, we cant depose the king or raise Ironforge but a few bones would not be out of order.
Or see what Drube says for a better expressed term. And If bad guys didnt do bad things the good guys couldnt be good. You need to give room to the bad guys. Ultimately the good will always triumph, we cant depose the king or raise Ironforge but a few bones would not be out of order.
Lexgrad- Posts : 6140
Join date : 2011-03-12
Age : 41
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Title:
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Seiken Lionmane wrote:Vincent wrote:Isn't this true of all criminals? They provoke the law rather than the law provoking them? (In most cases)
So, the criminal community should be hunted to whatever extent the good guys will do because we started it?
I mean, this isn't Disney, bad guys don't always fall off cliffs to their doom and the goodies don't always get the princess, I'm just saying, if I surround a good-guy 6 to 1, who would kill me if the odds were in his favour, why should I then bow my head and say, "Be free, I provoked you!"
Because its not real life either. Its a roleplay server, And not everyone wants their character to die.
Hence why mine Obeys the law. I dont want him to be subjected to it.
But dont you see how it is wrong to demand the head of a RPer if you could not offer your own.
Lexgrad- Posts : 6140
Join date : 2011-03-12
Age : 41
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Title:
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Seiken Lionmane wrote:Drustai wrote:You're hunting. If you don't want to die... stop chasing after a killer.
The argument goes both ways. There should be risk on both sides.
On the contrary. This depends on provocation.
I (my character) couldnt give a rats ass about vincent's character, not do i much ooc. Yet because of his constant provocations (his being the initial in all senses) i am forced in a round about way to respond in such a way.
You are not forced to respond. You have the choice to just let him be, allow his spree to go unpunished. If you don't want your character to be harmed, then that is the choice you should take.
The choice to hunt down a dangerous criminal should be taken only when you understand that there is equal risk involved for yourself. Otherwise, you're 'in the wrong profession'. Any player who makes it their character's life's work to get involved in very risky and dangerous things, whether that be war, crime, or policing, must go into it with the expectation that their character will have to actually face the risks inherent in those professions. Otherwise, they should find a new line of work.
If you're not willing to sacrifice in the line of duty, then you shouldn't play a character serving in a capacity that is at its heart about shielding others from harm at the possible expense to one's self. It's a mockery of that to use the hand of God to shield yourself from harm. Real cops and soldiers die every day in their line of work, but they do it anyway because they are courageous and selfless. It's dangerous for everyone involved, not just the criminal.
Drustai- Posts : 3194
Join date : 2010-10-10
Location : Gotland, Sweden
Character sheet
Name: Archmage Drustai
Title: The Necromancer
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Drustai wrote:Seiken Lionmane wrote:Drustai wrote:You're hunting. If you don't want to die... stop chasing after a killer.
The argument goes both ways. There should be risk on both sides.
On the contrary. This depends on provocation.
I (my character) couldnt give a rats ass about vincent's character, not do i much ooc. Yet because of his constant provocations (his being the initial in all senses) i am forced in a round about way to respond in such a way.
You are not forced to respond. You have the choice to just let him be, allow his spree to go unpunished. If you don't want your character to be harmed, then that is the choice you should take.
The choice to hunt down a dangerous criminal should be taken only when you understand that there is equal risk involved for yourself. Otherwise, you're 'in the wrong profession'. Any player who makes it their character's life's work to get involved in very risky and dangerous things, whether that be war, crime, or policing, must go into it with the expectation that their character will have to actually face the risks inherent in those professions. Otherwise, they should find a new line of work.
If you're not willing to sacrifice in the line of duty, then you shouldn't play a character serving in a capacity that is at its heart about shielding others from harm at the possible expense to one's self. It's a mockery of that to use the hand of God to shield yourself from harm. Real cops and soldiers die every day in their line of work, but they do it anyway because they are courageous and selfless. It's dangerous for everyone involved, not just the criminal.
Indeed, i'l stop responding and let him keep trying to, or infact succeeding in his strange fascination with "killing characters" without any response.
Sorry. but this is laughable.
He's fixated on killing characters. Yet He doesnt like being hunted for it.
Thats just dammed insane, and i refuse to take part in such a gaping void of logic.
Last edited by Seiken Lionmane on Mon Jul 02, 2012 7:34 pm; edited 1 time in total
Krogon Devilstep- Posts : 2528
Join date : 2010-02-24
Character sheet
Name: Krogon Devilstep
Title: Blademaster
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
He's fixated on killing characters. Yet He doesnt like being hunted for it.
I've had my characters die before, by the hand of justice...try again?
Vincent- Posts : 31
Join date : 2011-01-20
Character sheet
Name: Vincent "The Vulture" Whitecastle
Title: Grand Master
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Vincent wrote:He's fixated on killing characters. Yet He doesnt like being hunted for it.
I've had my characters die before, by the hand of justice...try again?
captain Escapes from everything.
shall we continue?
Krogon Devilstep- Posts : 2528
Join date : 2010-02-24
Character sheet
Name: Krogon Devilstep
Title: Blademaster
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
He's not fixated on murdering characters, nor is he bothered by dying as he has already sacrificed a character once. Now i don't like pointing fingers but you supposedly have killed Seiken several times but returned anyway with a retcon. So in this case, he's actually the better person with more reason to be bothered than you. Sorry if this seemed snappy!Seiken Lionmane wrote:Drustai wrote:Seiken Lionmane wrote:Drustai wrote:You're hunting. If you don't want to die... stop chasing after a killer.
The argument goes both ways. There should be risk on both sides.
On the contrary. This depends on provocation.
I (my character) couldnt give a rats ass about vincent's character, not do i much ooc. Yet because of his constant provocations (his being the initial in all senses) i am forced in a round about way to respond in such a way.
You are not forced to respond. You have the choice to just let him be, allow his spree to go unpunished. If you don't want your character to be harmed, then that is the choice you should take.
The choice to hunt down a dangerous criminal should be taken only when you understand that there is equal risk involved for yourself. Otherwise, you're 'in the wrong profession'. Any player who makes it their character's life's work to get involved in very risky and dangerous things, whether that be war, crime, or policing, must go into it with the expectation that their character will have to actually face the risks inherent in those professions. Otherwise, they should find a new line of work.
If you're not willing to sacrifice in the line of duty, then you shouldn't play a character serving in a capacity that is at its heart about shielding others from harm at the possible expense to one's self. It's a mockery of that to use the hand of God to shield yourself from harm. Real cops and soldiers die every day in their line of work, but they do it anyway because they are courageous and selfless. It's dangerous for everyone involved, not just the criminal.
Indeed, i'l stop responding and let him keep trying to, or infact succeeding in his strange fascination with "killing characters" without any response.
Sorry. but this is laughable.
He's fixated on killing characters. Yet He doesnt like being hunted for it.
Thats just dammed insane, and i refuse to take part in such a gaping void of logic.
Ave/Sariella- Posts : 868
Join date : 2010-08-22
Age : 30
Location : Somewhere outside your window
Character sheet
Name: Analeigh Avery Blackdawn
Title: Angel
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Look mate, I don't escape from everything, in fact there are very few occasions that I've been close to capture, and if I have, I've made logical escapes. My point is, this isn't about my character entirely, it's about the criminal community as well.
I'm not fixated on killing off other characters, I want the good guys to no longer be immune, especially as I've suffered from, "I know I've been kidnapped because I was messing with your plans...but i have an event in an hour so let me go."
There are injustices on the side of criminal RP that I really want to see change, especially when it comes to goodies not dying...
I'm not fixated on killing off other characters, I want the good guys to no longer be immune, especially as I've suffered from, "I know I've been kidnapped because I was messing with your plans...but i have an event in an hour so let me go."
There are injustices on the side of criminal RP that I really want to see change, especially when it comes to goodies not dying...
Vincent- Posts : 31
Join date : 2011-01-20
Character sheet
Name: Vincent "The Vulture" Whitecastle
Title: Grand Master
John Helsythe Amaltheria- Posts : 1085
Join date : 2010-01-30
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Name:
Title:
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Seiken Lionmane wrote:Drustai wrote:Seiken Lionmane wrote:Drustai wrote:You're hunting. If you don't want to die... stop chasing after a killer.
The argument goes both ways. There should be risk on both sides.
On the contrary. This depends on provocation.
I (my character) couldnt give a rats ass about vincent's character, not do i much ooc. Yet because of his constant provocations (his being the initial in all senses) i am forced in a round about way to respond in such a way.
You are not forced to respond. You have the choice to just let him be, allow his spree to go unpunished. If you don't want your character to be harmed, then that is the choice you should take.
The choice to hunt down a dangerous criminal should be taken only when you understand that there is equal risk involved for yourself. Otherwise, you're 'in the wrong profession'. Any player who makes it their character's life's work to get involved in very risky and dangerous things, whether that be war, crime, or policing, must go into it with the expectation that their character will have to actually face the risks inherent in those professions. Otherwise, they should find a new line of work.
If you're not willing to sacrifice in the line of duty, then you shouldn't play a character serving in a capacity that is at its heart about shielding others from harm at the possible expense to one's self. It's a mockery of that to use the hand of God to shield yourself from harm. Real cops and soldiers die every day in their line of work, but they do it anyway because they are courageous and selfless. It's dangerous for everyone involved, not just the criminal.
Indeed, i'l stop responding and let him keep trying to, or infact succeeding in his strange fascination with "killing characters" without any response.
Sorry. but this is laughable.
He's fixated on killing characters. Yet He doesnt like being hunted for it.
Thats just dammed insane, and i refuse to take part in such a gaping void of logic.
What would be damned insane is playing a character who's job is to put himself into harm's way, and then not allow harm to be done to him.
This has nothing to do with Vincent, you're allowing your personal grievances to distract you from the overall point. It is about both sides, bad and good, understanding that there is a risk involved in what they do and that they should acknowledge that risk instead of Godmoding their character's survival.
He should be willing to be killed if he does bad things, yup. Likewise, you should be willing to be killed if you do dangerous things, like war or hunting killers.
Drustai- Posts : 3194
Join date : 2010-10-10
Location : Gotland, Sweden
Character sheet
Name: Archmage Drustai
Title: The Necromancer
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Seiken Lionmane wrote:Vincent wrote:He's fixated on killing characters. Yet He doesnt like being hunted for it.
I've had my characters die before, by the hand of justice...try again?
captain Escapes from everything.
shall we continue?
He escaped through help from others, not through some OP emotes or made up magic.
If you had him chained to the wall and cut his head off, he would have died.
Everyone needs to be in the same position. If they are caught and logic dictates they would be killed, they must die.
People should be free to follow whichever story they wish and they must deal with the consequences. At no point has Vincent said he doesn't want his character to die. He's just stating that it goes both ways. Good guys aren't invincible. Death is the inevitable outcome for everyone. And everyone should accept that.
ForsetÃ- Posts : 20
Join date : 2011-05-23
Age : 33
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Title:
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
"AMEN!
but i should also raise the point, good guys can die too!"
Why can't I hold all this irony?!
but i should also raise the point, good guys can die too!"
Why can't I hold all this irony?!
Last edited by Vincent on Mon Jul 02, 2012 7:42 pm; edited 1 time in total
Vincent- Posts : 31
Join date : 2011-01-20
Character sheet
Name: Vincent "The Vulture" Whitecastle
Title: Grand Master
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
I want the good guys to no longer be immune
Indeed, because ICly, who are the bad guys?
Guards and lighties are the evil villains in most of my character their eyes. Stop doing such evil stuff, lighties and guards, or face the consequences!
John Helsythe Amaltheria- Posts : 1085
Join date : 2010-01-30
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Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Forsetà wrote:Seiken Lionmane wrote:Vincent wrote:He's fixated on killing characters. Yet He doesnt like being hunted for it.
I've had my characters die before, by the hand of justice...try again?
captain Escapes from everything.
shall we continue?
He escaped through help from others, not through some OP emotes or made up magic.
If you had him chained to the wall and cut his head off, he would have died.
Everyone needs to be in the same position. If they are caught and logic dictates they would be killed, they must die.
People should be free to follow whichever story they wish and they must deal with the consequences. At no point has Vincent said he doesn't want his character to die. He's just stating that it goes both ways. Good guys aren't invincible. Death is the inevitable outcome for everyone. And everyone should accept that.
chopped his head off?
Gahahahaha!
Master Warlock-mage-ninja had a curse on someone that would kill them if he was to die, wasnt he?
sorry, but this is just getting more and more funny. Keeping going, Crojwin pass me some popcorn!
Krogon Devilstep- Posts : 2528
Join date : 2010-02-24
Character sheet
Name: Krogon Devilstep
Title: Blademaster
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
*passes popcorn*
It's not poisoned. Honest.
It's not poisoned. Honest.
John Helsythe Amaltheria- Posts : 1085
Join date : 2010-01-30
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Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Which is all entirely IC, who knows if it even works? Will a mad-man try to avoid his own death so that he can become a god in the eyes of others?
Well, yeah.
Will cutting off Vincent's head kill him?
Pretty much.
If you've run out of arguments I'd rather you bow out rather than fill up the thread with...bullsh*t.
Well, yeah.
Will cutting off Vincent's head kill him?
Pretty much.
If you've run out of arguments I'd rather you bow out rather than fill up the thread with...bullsh*t.
Vincent- Posts : 31
Join date : 2011-01-20
Character sheet
Name: Vincent "The Vulture" Whitecastle
Title: Grand Master
Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
I would really like to see Seiken answer any of the points Drustai for example brought up.. instead of just trying to slander Vincent.
Ralegh- Posts : 1225
Join date : 2010-07-21
Age : 32
Location : England, Bournemouth
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Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
This is why I've grown so fond of game-mastered, engineered events. In the end, the bad guy dies, the good guys win, and everyone ends up having a good time, nobody "looses".
erwtenpeller- Posts : 6481
Join date : 2011-06-03
Age : 38
Location : Netherlands
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Re: To our Alliance and their guild leaders. An encouragment. [DO LOCK THREAD PLEASE. ]
Ezlbag wrote:I would really like to see Seiken answer any of the points Drustai for example brought up.. instead of just trying to slander Vincent.
I could spend all day arguing points and views. at the end of it all, my view differs from vincent and i wont let him force something on my chracter i dont want.
But then of course, You like Thrusting death on unwilling players too dont you = / how much of a choice did ildranor get?
Krogon Devilstep- Posts : 2528
Join date : 2010-02-24
Character sheet
Name: Krogon Devilstep
Title: Blademaster
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