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Warlords of Draenor - General Discussion

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Post by siegmund Wed Nov 13, 2013 12:29 pm

erwtenpeller wrote:I just realized I almost overlooked what is now my favorite feature!

Gear will change with your spec. No more lugging around two full sets on my paladin! YEE-HAW!!
Yeah that's a good thing! I'm guessing it will work on PvP gear as well.
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Post by Ixirar Wed Nov 13, 2013 12:34 pm

erwtenpeller wrote:I just realized I almost overlooked what is now my favorite feature!

Gear will change with your spec. No more lugging around two full sets on my paladin! YEE-HAW!!
YES. THIS. I LOVE THIS.
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Post by erwtenpeller Wed Nov 13, 2013 12:40 pm

It's somehow always the little things that are the best features, aren't they? :3
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Post by Zinkle Figgins Wed Nov 13, 2013 12:44 pm

siegmund wrote:
erwtenpeller wrote:I just realized I almost overlooked what is now my favorite feature!

Gear will change with your spec. No more lugging around two full sets on my paladin! YEE-HAW!!
Yeah that's a good thing! I'm guessing it will work on PvP gear as well.
It will, they said it clearly during the presentation.
erwtenpeller wrote:It's somehow always the little things that are the best features, aren't they? :3
Indeed, just think of the UI improvements (new Inventory System yay)


Last edited by Zinkle Figgins on Wed Nov 13, 2013 2:32 pm; edited 1 time in total
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Post by erwtenpeller Wed Nov 13, 2013 12:48 pm

Like how the dressing room (click to preview the looks of an item) was added as a feature in a vanilla patch. What a Face
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Post by Ruby Wed Nov 13, 2013 2:20 pm

erwtenpeller wrote:It's somehow always the little things that are the best features, aren't they? :3
True this.  Loved the part of the systems panel (from 37minutes-ish below) where Ghostcrawler's talking about stat changes and the crowd's going nuts for it, you can see the other guys on stage amazed at how big a reception these pretty small changes are getting.

Raids, Gameplay, Questing and More panel:

Also from the art panel, Eric Browning from 34 minutes onwards is hilarious:

WoW Art panel:
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Post by Zinkle Figgins Wed Nov 13, 2013 2:29 pm

"Tanks" is a good answer, but personally I would answered this way:

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Post by Bakar Wed Nov 13, 2013 3:38 pm

erwtenpeller wrote:I just realized I almost overlooked what is now my favorite feature!

Gear will change with your spec. No more lugging around two full sets on my paladin! YEE-HAW!!
It will only change on the first time you acquire it. It won't change when you change spec I believe. It basicly changes accordingly to your first spec and locks it like that. From what I understand
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Post by Zinkle Figgins Wed Nov 13, 2013 3:47 pm

Bakar wrote:
erwtenpeller wrote:I just realized I almost overlooked what is now my favorite feature!

Gear will change with your spec. No more lugging around two full sets on my paladin! YEE-HAW!!
It will only change on the first time you acquire it. It won't change when you change spec I believe. It basicly changes accordingly to your first spec and locks it like that. From what I understand
According to what the devs said I think your gear will change if you change specialization (go to minute 41:10 [You must be registered and logged in to see this link.])
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Post by Bakar Wed Nov 13, 2013 3:52 pm

Zinkle Figgins wrote:
Bakar wrote:
erwtenpeller wrote:I just realized I almost overlooked what is now my favorite feature!

Gear will change with your spec. No more lugging around two full sets on my paladin! YEE-HAW!!
It will only change on the first time you acquire it. It won't change when you change spec I believe. It basicly changes accordingly to your first spec and locks it like that. From what I understand
According to what the devs said I think your gear will change if you change specialization (go to minute 41:10 [You must be registered and logged in to see this link.])
I stand corrected! That is great to hear! Smile
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Post by Guest Wed Nov 13, 2013 4:07 pm

That's lame, in a sense.

So in essence you can't wear tanking gear if you are a DPS? Or vice versa?

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Post by Bakar Wed Nov 13, 2013 4:11 pm

Cerik Ironforge wrote:That's lame, in a sense.

So in essence you can't wear tanking gear if you are a DPS? Or vice versa?
No no, it means that when you change your spec to DPS, so will your plate gear. Change to tank? So does your gear. Change to healer? So does your gear. You don't have to carry 3 sets for different specs. Your gear will change with you.
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Post by siegmund Wed Nov 13, 2013 4:14 pm

There won't be anything such as tanking or dps or healer gear. There just will be gear, which can have diffrent stats i belive. Something like that.
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Post by Guest Wed Nov 13, 2013 4:19 pm

Yes, and that's my problem with it.

Mixing tanking gear/dps gear in PvP is highly effectively. Now it will just change according to your spec. Hopefully it will go by choice rather than lack of it.

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Post by erwtenpeller Wed Nov 13, 2013 4:20 pm

Which is totally wicked! I hate how two FULL SETS clog up my paladin's bags. It's a real nuisance.

Cerik Ironforge wrote:Mixing tanking gear/dps gear in PvP is highly effectively. Now it will just change according to your spec. Hopefully it will go by choice rather than lack of it.
It changes automatically. But you pick your trinkets and jewelry and cloak and weapon to go along with it. They don't change.
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Post by Ixirar Wed Nov 13, 2013 4:42 pm

On the note of PVP gearing: You're not supposed to be mixing PVE gear in at all. PVP Gear is supposed to always be BIS for PVP, and they're making efforts to make sure that remains true.
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Post by Zinkle Figgins Wed Nov 13, 2013 4:57 pm

Ixirar/Kavalis wrote:On the note of PVP gearing: You're not supposed to be mixing PVE gear in at all. PVP Gear is supposed to always be BIS for PVP, and they're making efforts to make sure that remains true.
I sincerely hope Ashran will be instanced, so PVE gear can get down-scaled at least there.

By the way, the only thing which I truly don't like about Warlords of Draenor is the number of dungeons available while leveling. I know questing is going to be a better experience (they said it's going to be like the Thunder Isle/Domination Point plot line) and scenarios will be available as well, but I still remember fondly having like 15 dungeons in TBC and a dozen or so in WOTLK.
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Post by Ruby Wed Nov 13, 2013 5:09 pm

On PvE vs PvP gear:

Holinka wrote:Current pitch would be conquest and heroic gear have same ilevel. PvP Power becomes part of the budget.

Proposed PvP Power redesign: 1 point of PvP Power = 1 primary stat against players (so becomes str, int, agi)

So PvE gear might have +100 str. Equivalent PvP gear might have +80 st, +30 PvP Power.
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Post by Zinkle Figgins Wed Nov 13, 2013 5:22 pm

Good, I was afraid they would just ignore the world PVP issue after having read these quotes:
World PvP outside of the World PvP zone isn't going to be a huge focus, especially with how one sided most PvP realms are.
The odds of World PvP happening right by the edge of someone's garrison should be fairly low, so phasing shouldn't be a big issue. The large World PvP zone will likely be where most people interested in World PvP end up.
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Post by Coppersocket Wed Nov 13, 2013 6:20 pm

Read the background
[You must be registered and logged in to see this link.] :
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Post by Sohan Wed Nov 13, 2013 6:35 pm

Coppersocket wrote:Read the background
http:
All the NPC names to the left made me lol.
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http://canthandlemyswag.com/

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Post by Guest Wed Nov 13, 2013 6:54 pm

I really hope those aren't what will be used for real garrisons. Though the outline itself does look interesting.

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Post by Cid Wed Nov 13, 2013 7:19 pm

One can name the NPCs to fit oneself. That player seemingly have a taste for punny/funny names. Laughing 
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Post by Zinkle Figgins Wed Nov 13, 2013 7:45 pm

I can't wait to name one of my peons Ephitos and send him to dig gold in my mine
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Post by Coppersocket Wed Nov 13, 2013 8:32 pm

Oprah Windfury is the best out of them all, I gotta say. Surprised we haven't seen someone like that in the game.
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