The Kingdom of Lordaeron
+23
Thelos
Valdar/Melan
erwtenpeller
Aldric Essalus Helmfrid
Gerleck
Gustov
Skarain
Kettin
Gogol
Cathee Norris
Grufftoof
Ledgic
Kil'drakor
Allonia_Miral
Vaell
Odgan / Keag
Melnerag
Shaelyssa
Tholenor
Theo
Gor'Thrak Frosthowl
Swan Emperor Arenfel
Drustai
27 posters
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Re: The Kingdom of Lordaeron
No one ever cares about the small ones
- Spoiler:
Gogol- Posts : 1163
Join date : 2010-01-29
Re: The Kingdom of Lordaeron
Should be back within 10 days.
A good guild member bailed me and thus, I am not away. I am very surprised by the selfless act.
Guest- Guest
Re: The Kingdom of Lordaeron
We have grown to great heights, very rapidly. The guild is uniting slowly under my autocratic and benevolent rule into one elite and unstoppable fighting mass that will decimate all enemies of the reich Forsaken Nation.
Rasonal would be so proud.
Rasonal would be so proud.
Guest- Guest
Re: The Kingdom of Lordaeron
It's good to have forsaken back on the RP-menu.
erwtenpeller- Posts : 6481
Join date : 2011-06-03
Age : 38
Location : Netherlands
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Name:
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Re: The Kingdom of Lordaeron
Indeed it is, what else should we use to keep our campfires lighted with, besides some proper Forsaken corpses? Logs? Pfah!
Odgan / Keag- Posts : 254
Join date : 2010-06-02
Age : 30
Location : Amsterdam, The Netherlands
Character sheet
Name: Ildranor Strongbrew
Title: Mountaineer-Sergeant
Re: The Kingdom of Lordaeron
Here is roughly how it will go down when the Alliance forces come near Stromgarde.
Guest- Guest
Re: The Kingdom of Lordaeron
Except that we won't know what the hell the other party is saying. So we'll just have to run in and kill them.
erwtenpeller- Posts : 6481
Join date : 2011-06-03
Age : 38
Location : Netherlands
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Name:
Title:
Re: The Kingdom of Lordaeron
erwtenpeller wrote:Except that we won't know what the hell the other party is saying. So we'll just have to run in and kill them.
This. With emphesis on the word "kill".
Valdar/Melan- Posts : 223
Join date : 2010-01-30
Age : 33
Location : Sam is a wanker
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Name:
Title:
Re: The Kingdom of Lordaeron
You lot look a little skinny.
Have a dumpling.
Have a dumpling.
Thelos- Posts : 3392
Join date : 2011-07-18
Age : 34
Location : The Netherlands
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Name:
Title:
Re: The Kingdom of Lordaeron
I didn't manage to take any screenshots from yesterday's role-play, unfortunately. I hope I'll remember to take a few next time we role-play.
- Spoiler:
Gerleck- Posts : 27
Join date : 2012-12-23
Age : 33
Re: The Kingdom of Lordaeron
The frantic desperation of our enemies is amusing. They have even resorted to posting badly about us on a private forum, it all repeats!
Guest- Guest
Re: The Kingdom of Lordaeron
Didn't realize Roleplay was about making enemies.
Must be such a good recruiting tactic.
Must be such a good recruiting tactic.
Rmuffn- Posts : 4031
Join date : 2010-09-08
Age : 32
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Name:
Title:
Re: The Kingdom of Lordaeron
Allow to give you a brief lesson.
Conflict is at the root of all role-play, whether it is a lovers quarrel or a political war. It is at the root of all role-play, and as it is in my tendency to become the antagonist, conflict has been created, and thus, so has role-play!
So you state: "
Than, you continue to state that:
Well, allow me to clarify this for you as you do not understand yet again! As you can see by the screenshots laid out before you and my previous explanation - Conflict derives from antagonist and protagonist feelings, which means that there must always be light and shadow, always black and white. Otherwise, people get bored!
So whether you wish to believe it or not, or succumb to the idea to let it over-power your simpleton mind - It IS the best recruiting tactic! Much better than erotic role-playing in a certain castle and pretending it's rebuilt!
Now, with that explanation out of the way my dearest Faralan - Go away or I shall taunt you a second time.
Conflict is at the root of all role-play, whether it is a lovers quarrel or a political war. It is at the root of all role-play, and as it is in my tendency to become the antagonist, conflict has been created, and thus, so has role-play!
So you state: "
- Well, allow me to explain. When one plays a Forsaken one must accept that the living shun and hate the living with a hatred that comes close to being unmatched for any other race. We are despised and such great animosity exists for our kind, that there is no way without functioning - But to make enemies.Didn't realize role-play must be about making enemies"
Than, you continue to state that:
Must be such a good recruiting tactic.
Well, allow me to clarify this for you as you do not understand yet again! As you can see by the screenshots laid out before you and my previous explanation - Conflict derives from antagonist and protagonist feelings, which means that there must always be light and shadow, always black and white. Otherwise, people get bored!
So whether you wish to believe it or not, or succumb to the idea to let it over-power your simpleton mind - It IS the best recruiting tactic! Much better than erotic role-playing in a certain castle and pretending it's rebuilt!
Now, with that explanation out of the way my dearest Faralan - Go away or I shall taunt you a second time.
Guest- Guest
Re: The Kingdom of Lordaeron
One of our "larger" gatherings is scheduled to take place on Thursday at 21:00 game-time. We shall be discussing three main things:
How to deal with the Cult of Shadow our key nemesis in Lordaeron
+
The plague in Eversong
+
The rising rebellion instigated by Krogon/Tazzok
Vangrel will also bring in some, structural implementations for future role-playing purposes as well as some IC rules in terms of the do's and don'ts. It's definitely going to be interesting.
The location itself will be Fenris and it will be warded against any means of using stealth as well as detecting beacons. We might even put a guard on the door until 21:10/15 in order to sort of search people or ask for identification and to just make role-play.
Anyway, that is about it. The forum will be getting an overhaul once my article is complete and hopefully published.
Death to the living!
How to deal with the Cult of Shadow our key nemesis in Lordaeron
+
The plague in Eversong
+
The rising rebellion instigated by Krogon/Tazzok
Vangrel will also bring in some, structural implementations for future role-playing purposes as well as some IC rules in terms of the do's and don'ts. It's definitely going to be interesting.
The location itself will be Fenris and it will be warded against any means of using stealth as well as detecting beacons. We might even put a guard on the door until 21:10/15 in order to sort of search people or ask for identification and to just make role-play.
Anyway, that is about it. The forum will be getting an overhaul once my article is complete and hopefully published.
Death to the living!
Guest- Guest
Re: The Kingdom of Lordaeron
Vangrel Lansire wrote:Allow to give you a brief lesson.
Conflict is at the root of all role-play, whether it is a lovers quarrel or a political war. It is at the root of all role-play, and as it is in my tendency to become the antagonist, conflict has been created, and thus, so has role-play!
Well, not necessarily.
It's one school of thought when it comes to role-play, certainly, but not the only one.
I'm quite happy not to have any antagonists on my happy-go-lucky Panda-kun! (>^_^)>
Thelos- Posts : 3392
Join date : 2011-07-18
Age : 34
Location : The Netherlands
Character sheet
Name:
Title:
Re: The Kingdom of Lordaeron
Conflict might be a strong word, but struggles or problems make the basis of a (good) story, but not roleplay. Bar-RP can be fun, and people tell how they view the world with it's struggles, but you do not have to be part of said struggle.
For example, my Blood Elf lives in Fairbreeze, which is plagued at the moment... yet takes no active role in the problem, and my Pandaren used it as an excuse to raid the kitchen of my guild, but still has no part in it.
A story, small or big, adds a layer of immersion and believability... but is not required for roleplay.
For example, my Blood Elf lives in Fairbreeze, which is plagued at the moment... yet takes no active role in the problem, and my Pandaren used it as an excuse to raid the kitchen of my guild, but still has no part in it.
A story, small or big, adds a layer of immersion and believability... but is not required for roleplay.
Xen-tau- Posts : 536
Join date : 2010-10-02
Age : 34
Character sheet
Name: Aishling Silversun/Dawncaller
Title: Magistrix
Re: The Kingdom of Lordaeron
Vangrel Lansire wrote:They have even resorted to posting badly about us on a private forum, it all repeats!
It was cute and all that you tried to defend yourself, explain it.
But your original post still persists. You're speaking of OOC enemies, not IC.
Rmuffn- Posts : 4031
Join date : 2010-09-08
Age : 32
Character sheet
Name:
Title:
Re: The Kingdom of Lordaeron
For all you argument hungry people, do it somewhere else.
This registry thread is not the place for it, and yes, I'm looking at all of you fellas.
This registry thread is not the place for it, and yes, I'm looking at all of you fellas.
Gogol- Posts : 1163
Join date : 2010-01-29
Re: The Kingdom of Lordaeron
Good luck with your recruitment, keep the thread on topic. Please listen to Vasilije, don't make me delete posts, I don't like doing it particularly.
Grufftoof- Posts : 2608
Join date : 2010-02-17
Age : 45
Location : Brock Dem Labz Inc
Re: The Kingdom of Lordaeron
Uh, didn't notice any of the above. Anyway:
The amount of Apothecaries we have is growing, even a potential senior apothecary insight, there shall be a brief IC reshuffle of our Church side due to the IC philosophy that has embedded itself into most of our guild membership. Something that will hopefully be covered tonight.
Under the watchful eye of Executor Vasilije, three new Deathguards have been ritually indoctrinated into the elite of the Eight Platoon. The strength of the Forsaken grows as training and loyalty, doubled with devotion finds itself rewarded through promotion and an increase in the granting of rights, and responsibilities.
The amount of Apothecaries we have is growing, even a potential senior apothecary insight, there shall be a brief IC reshuffle of our Church side due to the IC philosophy that has embedded itself into most of our guild membership. Something that will hopefully be covered tonight.
Guest- Guest
Re: The Kingdom of Lordaeron
The gathering was a success, all three issues were discussed:
Diederich has been marked for possible death.
The plague is being extensively researched.
The uprising will not have Forsaken support or resistance as it currently stands.
Here's a screenshot to prove it:
Diederich has been marked for possible death.
The plague is being extensively researched.
The uprising will not have Forsaken support or resistance as it currently stands.
Here's a screenshot to prove it:
- Spoiler:
Guest- Guest
Re: The Kingdom of Lordaeron
And the Eight have announced that with the succes of its bolstering they are now seeking applications for the rank of Captain.
Gogol- Posts : 1163
Join date : 2010-01-29
Re: The Kingdom of Lordaeron
Vasilije for Captain! Or something along those lines xD
Also, great event yesterday. Sorry i dc'ed. Also had to go have dinner so... In any case, i'm intrigued how the Revs created the cure. Simply by using arcane magic wouldn't do the trick. At least not a full cure.
Also, great event yesterday. Sorry i dc'ed. Also had to go have dinner so... In any case, i'm intrigued how the Revs created the cure. Simply by using arcane magic wouldn't do the trick. At least not a full cure.
Gustov- Posts : 188
Join date : 2011-02-05
Age : 33
Location : Portugal
Character sheet
Name:
Title:
Re: The Kingdom of Lordaeron
I've really enjoyed yesterday's patrol. Had an interesting situation with Haluthious, as well.
Gerleck- Posts : 27
Join date : 2012-12-23
Age : 33
Re: The Kingdom of Lordaeron
This patrol with new recruits was brilliant. I hope you enjoyed it, seeing that I had to lead it due to Vasilije's problem with connection, but I think it was decent.
Gerleck- Posts : 27
Join date : 2012-12-23
Age : 33
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