Argul's curse related question.
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Thondalar Stormleaf
Krogon Devilstep
Ara
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Argul's curse related question.
As always I look to RP my way out of another self imposed character trait, even a temp fix would work.
This time it's Argul's original worgen curse
Essentially Sir Patrick Walker formally of Pryerwood now of no fixed abode is a Worgen DK.
Of course he also suffers from the curse that cheeky mage placed on the village.Namely after 9pm he goes all furry and feral.Basically Sir Patrick becomes Pat.
The feral part was solved partially by a nice Elf DK who crafted a bracelet that slightly increased Pat's intellect.Anyone who has seen Pat knows what I mean by saying he ain't the smartest puppy on the block.But it is a vast improvement from "Grrrr!" Pat attacking those dwelling in the Hold for no reason or being caged up.
The original idea was for Pat to be trained to use tactics and abilities Sir Patrick would know.I'll leave how a DK would train a feral / stupid worgen to your imagination.Needless to say frustrating for the trainer and likely painful or fatal for the worgen.
Another idea came when Pat was possessed by a Lich and Sir Patrick's soul was imprisoned / tormented in his sword for a few weeks letting the Lich run free.Namely being that if Pat did something wrong or stupid Sir Patrick's runeblade would lash out at him or in a really sticky situation temporally posses the Worgen form before running out of juice.
Now for various OCC and IC reasons these have become undo-able.
Does anyone out there have any ideas?
This time it's Argul's original worgen curse
Essentially Sir Patrick Walker formally of Pryerwood now of no fixed abode is a Worgen DK.
Of course he also suffers from the curse that cheeky mage placed on the village.Namely after 9pm he goes all furry and feral.Basically Sir Patrick becomes Pat.
The feral part was solved partially by a nice Elf DK who crafted a bracelet that slightly increased Pat's intellect.Anyone who has seen Pat knows what I mean by saying he ain't the smartest puppy on the block.But it is a vast improvement from "Grrrr!" Pat attacking those dwelling in the Hold for no reason or being caged up.
The original idea was for Pat to be trained to use tactics and abilities Sir Patrick would know.I'll leave how a DK would train a feral / stupid worgen to your imagination.Needless to say frustrating for the trainer and likely painful or fatal for the worgen.
Another idea came when Pat was possessed by a Lich and Sir Patrick's soul was imprisoned / tormented in his sword for a few weeks letting the Lich run free.Namely being that if Pat did something wrong or stupid Sir Patrick's runeblade would lash out at him or in a really sticky situation temporally posses the Worgen form before running out of juice.
Now for various OCC and IC reasons these have become undo-able.
Does anyone out there have any ideas?
Ara- Posts : 824
Join date : 2010-03-19
Age : 39
Location : Limerick,Ireland
Character sheet
Name: Ara
Title:
Krogon Devilstep- Posts : 2528
Join date : 2010-02-24
Character sheet
Name: Krogon Devilstep
Title: Blademaster
Re: Argul's curse related question.
Have no really bright ideas, but I'mma gonna give Patrick\Pat a hug to bump the thread.
*hugs*
*hugs*
Thondalar Stormleaf- Posts : 777
Join date : 2012-05-14
Age : 37
Location : Manningtree, England
Character sheet
Name: Simaria
Title: Little Wolf
Re: Argul's curse related question.
I did/do like the idea of two distinct, separate personalities with Worgen. A proper split in psyche. My (abortive) attempt at a Worgen was much like that, a butcher and maker of fine pies. With no real knowledge of his other self. Or denial of it.
Just don't ask him where the meat for his wonderful pies comes from.
"It's just there of a mornin'. All cut up, minced and ready for the pies..."
Actually... I might try that again. But that would mean... being ... Alliance. *gasps and feints*
Just don't ask him where the meat for his wonderful pies comes from.
"It's just there of a mornin'. All cut up, minced and ready for the pies..."
Actually... I might try that again. But that would mean... being ... Alliance. *gasps and feints*
Grufftoof- Posts : 2608
Join date : 2010-02-17
Age : 45
Location : Brock Dem Labz Inc
Re: Argul's curse related question.
Gahhh ...crazy troll I was gonna make that joke... at some stage.
Hmmm.... Pat making pies Sir Patrick would turn in his grave if he actually had one to lay in
Just don't ask him where the meat for his wonderful pies comes from.
"It's just there of a mornin'. All cut up, minced and ready for the pies..."
Hmmm.... Pat making pies Sir Patrick would turn in his grave if he actually had one to lay in
Ara- Posts : 824
Join date : 2010-03-19
Age : 39
Location : Limerick,Ireland
Character sheet
Name: Ara
Title:
Re: Argul's curse related question.
The Curse
Complete Control
It may be the case that the worgen curse hasn't affected your personality at all. Now you are a human, with all your memories and cognitive functions intact, who has merely gained the ability to transform into a feral-looking form. Sound boring? Well, a worgen with complete control is not necessarily without inner conflict. You may see this curse as a blemish on the good name of Gilneas, or perhaps you are vain and disgusted with your own appearance. You may also become more feral simply because you believe you are an animal. Take the prince in Disney's “The Beauty and the Beast,” for example. It is never stated that the enchantment effected his personality, but for psychological reasons he still became bestial in nature; growling, walking on all fours, and being generally anti-social. By the end of the movie, he's essentially acting human again, even before his magical tear-jerking transformation. Perhaps your human mind and Gilnean pride has seen your new status as a gift, a means to defend Gilneas, or bring others to see how great (you think) it is. Your new strength and agility have given your courage and bolstered you (well earned or otherwise) pride in yourself. You retain a human mind and yet embrace your new body.
Two Minds
Another way to role play a Gilnean worgen that is popular with some role-players is the idea of two conflicting (or coexisting) minds within your character. The first is your character's original human personality and the second is the worgen personality introduced into your mind by the curse. You may be strictly human when you are human and worgen when you are worgen (ala Dr. Jekyll and Mr. Hyde) or that line may be more fuzzy, with your form merely dictating which personality is dominant at the time. You may be normal as a human, yet fighting the usual aggressive nature of the worgen while in feral form. Needless to say, this method is not for everyone, and should be used with caution. It can be a bit difficult to pull off correctly. Or, if you prefer the comedic route, you can treat each form as a separate person and argue with yourself.
Feral Instincts
The middle ground in worgen RP is the "feral instincts" approach. As with “complete control,” you have a single personality, but the curse has made that personality more feral. Your level of “ferality” while in your two different forms may be the same or it may be very different. If you're willing to bend the lore a bit, you could even be more civilized in your worgen form! (Though you better have a damn good explanation as to why that is.)
The Middle Man
This Worgen does not embrace their new form. While they may or may not view it has having nice perks, they're comfortable typically in whichever form they require at the moment. You may see them as a Worgen sometimes, then a Human the next! Perhaps they view the form as a tool for dire situations or something for absurd antics. Either way this is not someone whom will completely shun what they've been given. How they use it however, varies from person to person.
Out of the 3 archetypes, this one tends to be the most diverse.
Notable NPC's of this type.
Genn Greymane
Celestine of The Harvest
The Denier
This person refuses their Worgen form, to them it is truly a curse and something that must be expelled or sealed away. To them, they will always be Human(Or Night Elf). Good luck getting this person to ever use the Worgen form, some may even feel animosity or betrayal by their kin for their acceptance or embrace of such things!
On very rare occasion will they become Worgen and it's almost always involuntary. Wether through rage, grief, or another intense emotion they will shed their Human/Elf form and become that which they loathe of themselves.
Not sure if this is providing you with any ideas but
Complete Control
It may be the case that the worgen curse hasn't affected your personality at all. Now you are a human, with all your memories and cognitive functions intact, who has merely gained the ability to transform into a feral-looking form. Sound boring? Well, a worgen with complete control is not necessarily without inner conflict. You may see this curse as a blemish on the good name of Gilneas, or perhaps you are vain and disgusted with your own appearance. You may also become more feral simply because you believe you are an animal. Take the prince in Disney's “The Beauty and the Beast,” for example. It is never stated that the enchantment effected his personality, but for psychological reasons he still became bestial in nature; growling, walking on all fours, and being generally anti-social. By the end of the movie, he's essentially acting human again, even before his magical tear-jerking transformation. Perhaps your human mind and Gilnean pride has seen your new status as a gift, a means to defend Gilneas, or bring others to see how great (you think) it is. Your new strength and agility have given your courage and bolstered you (well earned or otherwise) pride in yourself. You retain a human mind and yet embrace your new body.
Two Minds
Another way to role play a Gilnean worgen that is popular with some role-players is the idea of two conflicting (or coexisting) minds within your character. The first is your character's original human personality and the second is the worgen personality introduced into your mind by the curse. You may be strictly human when you are human and worgen when you are worgen (ala Dr. Jekyll and Mr. Hyde) or that line may be more fuzzy, with your form merely dictating which personality is dominant at the time. You may be normal as a human, yet fighting the usual aggressive nature of the worgen while in feral form. Needless to say, this method is not for everyone, and should be used with caution. It can be a bit difficult to pull off correctly. Or, if you prefer the comedic route, you can treat each form as a separate person and argue with yourself.
Feral Instincts
The middle ground in worgen RP is the "feral instincts" approach. As with “complete control,” you have a single personality, but the curse has made that personality more feral. Your level of “ferality” while in your two different forms may be the same or it may be very different. If you're willing to bend the lore a bit, you could even be more civilized in your worgen form! (Though you better have a damn good explanation as to why that is.)
The Middle Man
This Worgen does not embrace their new form. While they may or may not view it has having nice perks, they're comfortable typically in whichever form they require at the moment. You may see them as a Worgen sometimes, then a Human the next! Perhaps they view the form as a tool for dire situations or something for absurd antics. Either way this is not someone whom will completely shun what they've been given. How they use it however, varies from person to person.
Out of the 3 archetypes, this one tends to be the most diverse.
Notable NPC's of this type.
Genn Greymane
Celestine of The Harvest
The Denier
This person refuses their Worgen form, to them it is truly a curse and something that must be expelled or sealed away. To them, they will always be Human(Or Night Elf). Good luck getting this person to ever use the Worgen form, some may even feel animosity or betrayal by their kin for their acceptance or embrace of such things!
On very rare occasion will they become Worgen and it's almost always involuntary. Wether through rage, grief, or another intense emotion they will shed their Human/Elf form and become that which they loathe of themselves.
Not sure if this is providing you with any ideas but
Re: Argul's curse related question.
I have an idea but not gonna tell u ooc...youll find out ic what Dawn has planned to do to pat
Dorothee/Duvaineth- Posts : 229
Join date : 2012-02-14
Age : 41
Location : Ebon Hold
Character sheet
Name:
Title:
Re: Argul's curse related question.
..... help
Ara- Posts : 824
Join date : 2010-03-19
Age : 39
Location : Limerick,Ireland
Character sheet
Name: Ara
Title:
Re: Argul's curse related question.
Lady Valerie Iris Dawn wrote:I have an idea but not gonna tell u ooc...youll find out ic what Dawn has planned to do to pat
I suggest you start to run, Fast!
Ivrian- Posts : 33
Join date : 2012-04-04
Age : 35
Location : NL
Character sheet
Name: Ivrian Darkstar
Title: Knight Colonel of the Wardens
Re: Argul's curse related question.
well not active on him so mehh
Ara- Posts : 824
Join date : 2010-03-19
Age : 39
Location : Limerick,Ireland
Character sheet
Name: Ara
Title:
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