Senate of Khaz Modan
+10
Cid
Jormus
Gilran
Drustai
Ralegh
Seranita
Valerias
Evesia
Lexgrad
Thormag
14 posters
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Re: Senate of Khaz Modan
Edited, thanks for pointing it out.
Cid- Posts : 1565
Join date : 2010-01-31
Age : 38
Location : Sweden
Character sheet
Name: Cid Blackforge
Title: Captain of the Guard
Re: Senate of Khaz Modan
No problem! Was my fault for forgetting to announce my name and such before speaking.
Drustai- Posts : 3194
Join date : 2010-10-10
Location : Gotland, Sweden
Character sheet
Name: Archmage Drustai
Title: The Necromancer
Re: Senate of Khaz Modan
Current list of Senators: (February 2013)
Chancellor: Lord Cyrik Blackforge
Senator of Law: Dragne Longbeard
Senator of Religion: Gwenlyn Stouthammer
Senator of War: Gilran Steelfist
Senator of Exploration: Olgea Stouthammer
Senator of Inventions: Tjib
Senator of Arms: Ivahn Goldfinger (recieved word that he's been kidnapped, SIA investigates)
Seat of Magic: Thomsin Coalskin
High Judge: Margain Fireforge
Senator-Ambassador: Orsok Stoneaxe
Vacant seats:
The Seat of Trade and Treasurey:
The Seat of Trade handles all trading with our revered allies, and finances of the Kingdom. Deciding the taxes throughout all Dwarven territories. The local Thanes collect the taxes from their Clans, which they send to the Treasury of Ironforge. It's also responsible for setting trade routes and managing the Kingdom's needs. May it be Civilian or Military goods.
Senate still meets every Thursday at 20.00 Realm Time in the Library, Hall of Explorers in Ironforge. All welcome!
Chancellor: Lord Cyrik Blackforge
Senator of Law: Dragne Longbeard
Senator of Religion: Gwenlyn Stouthammer
Senator of War: Gilran Steelfist
Senator of Exploration: Olgea Stouthammer
Senator of Inventions: Tjib
Senator of Arms: Ivahn Goldfinger (recieved word that he's been kidnapped, SIA investigates)
Seat of Magic: Thomsin Coalskin
High Judge: Margain Fireforge
Senator-Ambassador: Orsok Stoneaxe
Vacant seats:
The Seat of Trade and Treasurey:
The Seat of Trade handles all trading with our revered allies, and finances of the Kingdom. Deciding the taxes throughout all Dwarven territories. The local Thanes collect the taxes from their Clans, which they send to the Treasury of Ironforge. It's also responsible for setting trade routes and managing the Kingdom's needs. May it be Civilian or Military goods.
Senate still meets every Thursday at 20.00 Realm Time in the Library, Hall of Explorers in Ironforge. All welcome!
Re: Senate of Khaz Modan
This was a great session with over 20 people cross-realming with us.
An applicant from AD for a Seat has also been forward.
A bright day for the dwarven role-playing communities on both realms!
An applicant from AD for a Seat has also been forward.
A bright day for the dwarven role-playing communities on both realms!
Guest- Guest
Cid- Posts : 1565
Join date : 2010-01-31
Age : 38
Location : Sweden
Character sheet
Name: Cid Blackforge
Title: Captain of the Guard
Re: Senate of Khaz Modan
*dons Metzen glasses*
Isn't Orsok dead?
Isn't Orsok dead?
Jormus- Posts : 35
Join date : 2012-06-25
Location : Milliways, the Restaurant at the End of the Universe
Character sheet
Name: Jormus Darrowfell
Title:
Re: Senate of Khaz Modan
Not yet he isn't. Or at least it hasn't been RP'ed out to my knowledge.
Cid- Posts : 1565
Join date : 2010-01-31
Age : 38
Location : Sweden
Character sheet
Name: Cid Blackforge
Title: Captain of the Guard
Re: Senate of Khaz Modan
Updated OP.
Cid- Posts : 1565
Join date : 2010-01-31
Age : 38
Location : Sweden
Character sheet
Name: Cid Blackforge
Title: Captain of the Guard
Re: Senate of Khaz Modan
... A long forgotten Clan has resurfaced, giving us one of their members as Senator.
Welcome Cornac Stoustone, Grand Chancellor of the Senate of Ironforge. May you bring prosperity to the Senate of Ironforge.
On a side note: The position of High Judge is no longer available and the department of justice is now run by one Seat.
Welcome Cornac Stoustone, Grand Chancellor of the Senate of Ironforge. May you bring prosperity to the Senate of Ironforge.
On a side note: The position of High Judge is no longer available and the department of justice is now run by one Seat.
Guest- Guest
Re: Senate of Khaz Modan
Senate resumes as always, available positions include:
Seat of Arms is considered the 'junior' role within the Department of War but a seat upon the Senate none the less. The Seat of Arms is responsible for the management and handling of the equipment, supply lines and logistics of the Khaz Modan military. The Senator of Arms duty is to ensure that the Ironforge Military is always kept supplied wherever it may be. A responsibility that is often considered unimportant but is infact a task that keeps the entire war machine together.
Seat of Religion and titan exploration handles the spiritual aspect of the people of Khaz Modan. With the two key religions being Titan Worship and the Holy Light, the Seat of Religion is a diverse yet important pillar of morale support for the citizenry and soldiery of the Kingdom of Khaz Modan. The Senator of Religion is also in duty to the appointment of both High Priest, and Priests within the Temple of Ironforge.
Seat of Exploration and Tradition handles the archaelogical and demographic escapades of the Kingdom of Khaz Modan. It serves as a liasion between the Explorer's League and the Senate while at the same time catering for all the cultural activities within the Kingdom of Khaz Modan, often than nought working closely with the Seat of Religion.
Seat of Magic takes cares of the regulation and safety of use of Arcane within the Kingdom of Khaz Modan. Making sure that only legal forms of magic are practised and taught, as well as handling other magic related affairs within the Kingdom and outside of it. The Senator of Magic oversees the success of the Arcane Library and works closely with them, being their liason to the Supreme Senate of Ironforge. The Seat of Magic also works closely with the Seat of Law in order to ensure that the right legislation exists for those practising magic within the Kingdom.
Seat of Finance handles the economics of the mountain Kingdom, making sure that the lucrative trade opportunities within and outside the Kingdom of Khaz Modan are being used in an efficient manner to enrich the coffers of the great nation of Khaz Modan. The Seat of Finance is also responsible for the management of the finances within the mountain kingdm, with a particular fixation on tax collection from both the Thanes of Clans and private citizens.
Seat of Inventions handles all the industrial and technological advances of the Kingdom. The Senator of Inventions is responsible for the overview of the research of new instruments for both civilian uses and military for the further development of society within the Kingdom of Khaz Modan.
Apply today, serve the nation. [Dwarf / Gnome only]
Seat of Arms is considered the 'junior' role within the Department of War but a seat upon the Senate none the less. The Seat of Arms is responsible for the management and handling of the equipment, supply lines and logistics of the Khaz Modan military. The Senator of Arms duty is to ensure that the Ironforge Military is always kept supplied wherever it may be. A responsibility that is often considered unimportant but is infact a task that keeps the entire war machine together.
Seat of Religion and titan exploration handles the spiritual aspect of the people of Khaz Modan. With the two key religions being Titan Worship and the Holy Light, the Seat of Religion is a diverse yet important pillar of morale support for the citizenry and soldiery of the Kingdom of Khaz Modan. The Senator of Religion is also in duty to the appointment of both High Priest, and Priests within the Temple of Ironforge.
Seat of Exploration and Tradition handles the archaelogical and demographic escapades of the Kingdom of Khaz Modan. It serves as a liasion between the Explorer's League and the Senate while at the same time catering for all the cultural activities within the Kingdom of Khaz Modan, often than nought working closely with the Seat of Religion.
Seat of Magic takes cares of the regulation and safety of use of Arcane within the Kingdom of Khaz Modan. Making sure that only legal forms of magic are practised and taught, as well as handling other magic related affairs within the Kingdom and outside of it. The Senator of Magic oversees the success of the Arcane Library and works closely with them, being their liason to the Supreme Senate of Ironforge. The Seat of Magic also works closely with the Seat of Law in order to ensure that the right legislation exists for those practising magic within the Kingdom.
Seat of Finance handles the economics of the mountain Kingdom, making sure that the lucrative trade opportunities within and outside the Kingdom of Khaz Modan are being used in an efficient manner to enrich the coffers of the great nation of Khaz Modan. The Seat of Finance is also responsible for the management of the finances within the mountain kingdm, with a particular fixation on tax collection from both the Thanes of Clans and private citizens.
Seat of Inventions handles all the industrial and technological advances of the Kingdom. The Senator of Inventions is responsible for the overview of the research of new instruments for both civilian uses and military for the further development of society within the Kingdom of Khaz Modan.
Apply today, serve the nation. [Dwarf / Gnome only]
Guest- Guest
Re: Senate of Khaz Modan
Unlikely that I will be present today due to IRL things coming up, and it seems to be the same with Comrade Vesili as well.
If Khordun [he is also occupied IRL] is present then the Senate will go ahead as planned and the two applicants will be reviewed, if not, then this matter can be dealt with in a closed session later on.
Sorry for any inconvenience, in particular effect to the Circle of Ysera whom Cerik was looking forward to meeting with IC!
Peace.
If Khordun [he is also occupied IRL] is present then the Senate will go ahead as planned and the two applicants will be reviewed, if not, then this matter can be dealt with in a closed session later on.
Sorry for any inconvenience, in particular effect to the Circle of Ysera whom Cerik was looking forward to meeting with IC!
Peace.
Guest- Guest
Re: Senate of Khaz Modan
Rapid change in circumstances, I'll be there. Can't speak for the rest.
Guest- Guest
Re: Senate of Khaz Modan
This looks interesting, im thinking of making a party intellectual Dwarf prole for this guild, how does one join the inner party?
Lexgrad- Posts : 6140
Join date : 2011-03-12
Age : 42
Character sheet
Name:
Title:
Re: Senate of Khaz Modan
As stated in the previous thread, TTH currently has you blacklisted from a year or so back due to poor etiquette of RP/lolRP/OOC-IC mixing. Therefore you'd first need to appeal that in order to apply to the Senate of Ironforge.
Please keep your post farming/general garbage to at least the 'General Chat' section where nothing of relevance to RP is posted.
Thanks!
Please keep your post farming/general garbage to at least the 'General Chat' section where nothing of relevance to RP is posted.
Thanks!
Guest- Guest
Re: Senate of Khaz Modan
Ok well that is a shame : /
One last quick question, if that is the guild rules whom would one speak with if they wanted to raise the issue of ooc - IC mixing of members of the TTH?
One last quick question, if that is the guild rules whom would one speak with if they wanted to raise the issue of ooc - IC mixing of members of the TTH?
Lexgrad- Posts : 6140
Join date : 2011-03-12
Age : 42
Character sheet
Name:
Title:
Re: Senate of Khaz Modan
The officers of course.
Feel free to poke Gogol, Gilran, Sargos, Letisha, Kadnir or myself. We'd all love to hear from you!
Feel free to poke Gogol, Gilran, Sargos, Letisha, Kadnir or myself. We'd all love to hear from you!
Guest- Guest
Re: Senate of Khaz Modan
I would not poke a gogol if he was made of custard (<3 so he dont get madder)
As for the rest, ty. When I next see TTH doing something stupid and ooc//ic related I will inform one of your other officers. =)
As for the rest, ty. When I next see TTH doing something stupid and ooc//ic related I will inform one of your other officers. =)
Lexgrad- Posts : 6140
Join date : 2011-03-12
Age : 42
Character sheet
Name:
Title:
Re: Senate of Khaz Modan
Going back to more on-topic points:
Congratulations to the return of Thomsin Coalskin, for taking the position of Seat of Magic and the return of a gnome to the Senate, Debri somethingsomething to the position of Finance!
Welcome and I hope your stay is merry!
Congratulations to the return of Thomsin Coalskin, for taking the position of Seat of Magic and the return of a gnome to the Senate, Debri somethingsomething to the position of Finance!
Welcome and I hope your stay is merry!
Guest- Guest
Re: Senate of Khaz Modan
Well done guys, Gz. I hope you do well in these seats!
Lexgrad- Posts : 6140
Join date : 2011-03-12
Age : 42
Character sheet
Name:
Title:
Re: Senate of Khaz Modan
Cerik Ironforge wrote:Debri somethingsomething
Best gnome-name 2013. Should have hired him months ago!
Azmariel- Posts : 199
Join date : 2011-08-31
Age : 32
Location : Iceland
Character sheet
Name: Azmariel Dunmar
Title: Archduchess of nevergonnahappen
Re: Senate of Khaz Modan
It's Scramplepank
Ixirar- Posts : 2632
Join date : 2010-02-27
Age : 31
Location : Denmark
Re: Senate of Khaz Modan
No, it's Debri Somethingsomething!
Or was it Debri Whatshisface?
P.S.
Wuv you. <3
Or was it Debri Whatshisface?
P.S.
Wuv you. <3
Azmariel- Posts : 199
Join date : 2011-08-31
Age : 32
Location : Iceland
Character sheet
Name: Azmariel Dunmar
Title: Archduchess of nevergonnahappen
Re: Senate of Khaz Modan
It's Debri Somethingsomething in the official documents.
None the less, the Senate convenes again. The hearing is public therefore all are welcome to participate, ask questions and approach the Senate for an answer to their problems.
Applicants to Seats are also welcome, positions vacant are:
Seat of Arms is considered the 'junior' role within the Department of War but a seat upon the Senate none the less. The Seat of Arms is responsible for the management and handling of the equipment, supply lines and logistics of the Khaz Modan military. The Senator of Arms duty is to ensure that the Ironforge Military is always kept supplied wherever it may be. A responsibility that is often considered unimportant but is infact a task that keeps the entire war machine together.
Seat of Religion and titan exploration handles the spiritual aspect of the people of Khaz Modan. With the two key religions being Titan Worship and the Holy Light, the Seat of Religion is a diverse yet important pillar of morale support for the citizenry and soldiery of the Kingdom of Khaz Modan. The Senator of Religion is also in duty to the appointment of both High Priest, and Priests within the Temple of Ironforge.
Seat of Exploration and Tradition handles the archaelogical and demographic escapades of the Kingdom of Khaz Modan. It serves as a liasion between the Explorer's League and the Senate while at the same time catering for all the cultural activities within the Kingdom of Khaz Modan, often than nought working closely with the Seat of Religion.
Seat of Inventions handles all the industrial and technological advances of the Kingdom. The Senator of Inventions is responsible for the overview of the research of new instruments for both civilian uses and military for the further development of society within the Kingdom of Khaz Modan.
We would like to see a gnome take the Seat of Inventions and for all intent and purposes it would assist in the current [subtle] efforts to help boost the Gnomish community.
None the less, the Senate convenes again. The hearing is public therefore all are welcome to participate, ask questions and approach the Senate for an answer to their problems.
Applicants to Seats are also welcome, positions vacant are:
Seat of Arms is considered the 'junior' role within the Department of War but a seat upon the Senate none the less. The Seat of Arms is responsible for the management and handling of the equipment, supply lines and logistics of the Khaz Modan military. The Senator of Arms duty is to ensure that the Ironforge Military is always kept supplied wherever it may be. A responsibility that is often considered unimportant but is infact a task that keeps the entire war machine together.
Seat of Religion and titan exploration handles the spiritual aspect of the people of Khaz Modan. With the two key religions being Titan Worship and the Holy Light, the Seat of Religion is a diverse yet important pillar of morale support for the citizenry and soldiery of the Kingdom of Khaz Modan. The Senator of Religion is also in duty to the appointment of both High Priest, and Priests within the Temple of Ironforge.
Seat of Exploration and Tradition handles the archaelogical and demographic escapades of the Kingdom of Khaz Modan. It serves as a liasion between the Explorer's League and the Senate while at the same time catering for all the cultural activities within the Kingdom of Khaz Modan, often than nought working closely with the Seat of Religion.
Seat of Inventions handles all the industrial and technological advances of the Kingdom. The Senator of Inventions is responsible for the overview of the research of new instruments for both civilian uses and military for the further development of society within the Kingdom of Khaz Modan.
We would like to see a gnome take the Seat of Inventions and for all intent and purposes it would assist in the current [subtle] efforts to help boost the Gnomish community.
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