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Character Inspiration?

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Post by Jakins Tue Jun 15, 2010 8:57 am

Ariyuni wrote:
Jakins wrote:Dyslexia doesn't mean you have bad spelling, you know. It's a type reading dysfunction, not spelling.

I'm sorry for going off-topic here, but can you elaborate on that, Jakins? I don't understand how you make a distinction between spelling and reading.

Also: Dyslexia is a learning disability, not a type of spelling dysfunction, I think.

Yes yes, I know, bad Ari for going off-topic. My language brain is tingling, though, as this is a topic that ties in closely with language acquisition.
You just said what I said; it's not nothing to do with crappy spelling but how you read words and think that's the spelling, unless the word is broken down; e.g. F-o-r-e-s-t is better than typing Forest because most likely the person with dyslexia will read it like Forrest. There's a type of dyslexia, which is quite common, where the person has an easier time reading words upside down while reading them normally will cause their vision to blur; also, people with dyslexia will most likely have a problem with their hearing or volume of their speaking tone (not always though).

I've had the test before since it's near mandatory in my school when it comes to disabilities. You've got no idea what I have or haven't so how would you know whether I have it or not?
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Post by Arinith Tue Jun 15, 2010 9:44 am

Jakins wrote:
You just said what I said; it's not nothing to do with crappy spelling but how you read words and think that's the spelling, unless the word is broken down; e.g. F-o-r-e-s-t is better than typing Forest because most likely the person with dyslexia will read it like Forrest. There's a type of dyslexia, which is quite common, where the person has an easier time reading words upside down while reading them normally will cause their vision to blur; also, people with dyslexia will most likely have a problem with their hearing or volume of their speaking tone (not always though).

I've had the test before since it's near mandatory in my school when it comes to disabilities. You've got no idea what I have or haven't so how would you know whether I have it or not?

Ah, now I see what you meant. Smile I agree, although it is a simple representation of the problem. I was just a little confused about how you disconnected spelling and reading there. And if I came off a little defensive: I'm too used to defending people with learning disabilities, as my brother has one, and I have a different (completely different!) one. You wouldn't believe how many people gave me the 'stop hiding behind pathetic excuses' line, by the way. Ugh.

Also: sometimes the spellcheck in google chrome etc doesn't work: mine is set to a different language so automatically underlines all English words. Razz Can't figure out how to change it, hehehe.
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Post by Guest Tue Jun 15, 2010 10:21 am

I don't use existing characters to build my chars, I do find that my characters tend to show unintended similarities with existing chars; the Joker, Jack Sparrow, Plague Marines, Slaaneshi cultists, The Bride, etc.

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Post by Guest Tue Jun 15, 2010 10:25 am

Because every character archetype has been developed already, there's nothing new you can conjure. Whatever it is, it's been made already in one form or another.

Spoiler:


Last edited by Marrenus on Tue Jun 15, 2010 10:35 am; edited 3 times in total

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Post by Guest Tue Jun 15, 2010 10:26 am

^QFT

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Post by Arinith Tue Jun 15, 2010 10:31 am

Archal/Hazrah/Vaneyk wrote:^QFT
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Post by Jakins Tue Jun 15, 2010 10:32 am

Ariyuni wrote:
Jakins wrote:
You just said what I said; it's not nothing to do with crappy spelling but how you read words and think that's the spelling, unless the word is broken down; e.g. F-o-r-e-s-t is better than typing Forest because most likely the person with dyslexia will read it like Forrest. There's a type dyslexia, which is quite common, where the person has an easier time reading words upside down while reading them normally will cause their vision to blur; also, people with dyslexia will most likely have a problem with their hearing or volume of their speaking tone (not always though).

I've had the test before since it's near mandatory in my school when it comes to disabilities. You've got no idea what I have or haven't so how would you know whether I have it or not?

Ah, now I see what you meant. Smile I agree, although it is a simple representation of the problem. I was just a little confused about how you disconnected spelling and reading there. And if I came off a little defensive: I'm too used to defending people with learning disabilities, as my brother has one, and I have a different (completely different!) one. You wouldn't believe how many people gave me the 'stop hiding behind pathetic excuses' line, by the way. Ugh.

Also: sometimes the spellcheck in google chrome etc doesn't work: mine is set to a different language so automatically underlines all English words. Razz Can't figure out how to change it, hehehe.

I have an array of different ones but I get on fine Razz

I just happen to enjoy reading encyclopaedia entries to boost my learning >.>"

You can change it by clicking the wrench icon, go into options, click the tab "Under the Bonnet" and scroll down to 'change font and language settings". You'll find a bunch of different options in there to even add languages.

To everyone else; I'd be surprised to see if you can find any references to how my character is from a character already made.
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Post by Jayse Tue Jun 15, 2010 10:54 am

Back on topic.. Post moar characters i'm enjoying reading them! Smile
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Post by Shaelyssa Tue Jun 15, 2010 11:10 am

Am I right in assuming that your characters were inspired by dyslexia or am I in the wrong thread?
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Post by Guest Tue Jun 15, 2010 11:32 am

Jak, your char is spell immune, right? Warhammer Pariahs?

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Post by Jakins Tue Jun 15, 2010 11:46 am

Not exactly, no.

More like how the Spell-breakers were resistant because, you know...he was one? Elemental damage, but not light or dark magic immune.

I've never played Warhammer so you'd have to explain what a Pariah is.
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Post by Guest Tue Jun 15, 2010 11:53 am

AH HAH! So you confess your character was inspired by spellbreakers!

Also, OP.

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Post by Jakins Tue Jun 15, 2010 12:10 pm

He wasn't inspired, he was one >_> All the way back from WC3.

How can that be an inspiration? Being inspired by it implies that you liked it and wanted to twist it into something new while I don't do, I say in his history that he was in the Blood Elven army trained as a Spell-breaker.

And not quite, seeing as how Blood Elves have natural magic resistances which is even in their racial.
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Post by Guest Tue Jun 15, 2010 12:23 pm

Okay, I am now immune to meelee on my dwarf, except for mace damage. Because I have stoneform.

Also, your char isn't a spellbreaker anymore, ergo inspired on one. As you never played a true spellbreaker afaik.

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Post by Guest Tue Jun 15, 2010 12:40 pm

Immune to melee? Fine, we'll just use a gun!

'S why I love bosses beyond "tank n spank" where you have to be creative & quick.

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Post by Jeanpierre Tue Jun 15, 2010 1:27 pm

Who needs magic or melee resistance when you are unbeatable in Calygraphy?! Ha!
The pen is mightier than the sword... and the spell.

However, I wonder.. when people inspire themselves on game/lore mechanics and want to introduce them in the game when there's no real in game support for it. How is that RP'd? My lack of experience with such concepts makes it hard to grasp. I only gave the mind control/mind reading some thought since it was a specific concept I was confronted with (and it wasn't me doing it, even). But how does this work for things that impact game mechanics? Doesn't this risk making RP difficult?
(This is a genuine question and certainly not meant as criticism)
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Post by Jakins Tue Jun 15, 2010 1:36 pm

Archal/Hazrah/Vaneyk wrote:Okay, I am now immune to meelee on my dwarf, except for mace damage. Because I have stoneform.

Also, your char isn't a spellbreaker anymore, ergo inspired on one. As you never played a true spellbreaker afaik.

Like it makes a difference, seeing as how you god mod all the time *shrug*
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Post by Guest Tue Jun 15, 2010 1:40 pm

Proof?

You metagame. And godemote Very Happy

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Post by Guest Tue Jun 15, 2010 1:56 pm

Jeanpierre/Jeanclaude wrote:Who needs magic or melee resistance when you are unbeatable in Calygraphy?! Ha!
The pen is mightier than the sword... and the spell.

However, I wonder.. when people inspire themselves on game/lore mechanics and want to introduce them in the game when there's no real in game support for it. How is that RP'd? My lack of experience with such concepts makes it hard to grasp. I only gave the mind control/mind reading some thought since it was a specific concept I was confronted with (and it wasn't me doing it, even). But how does this work for things that impact game mechanics? Doesn't this risk making RP difficult?
(This is a genuine question and certainly not meant as criticism)

JP, there's 3 possible resolutions.

1) Total dickwad who is a demon-follower-undead-lord-of-awesomeness, clear god & beyond. Obviously ignored by anyone with half a braincell, unless they use them to get some lolz. Myself as an example.

2) Surrounded by haters, who see every new RP idea as something offensive. So, even if you're best roleplayer in the world, you're gonna be forced to reject your idea (regardless of it's awesomeness) under an argument of "We dont do that here"

3) A really creative person who understands that everything has strengths and weaknesses, and who has very good community of friends accepting him regardless. Needless to say, the first often think they are the third (Goldshire...).

All in all. It is really hard to bring something "non-canon" to RP but if you do it properly - you'll get huge amount of respect and enjoyment. Being creative is the key.

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Post by Jeanpierre Tue Jun 15, 2010 2:39 pm

I don't see new ideas as bad, but are they workable? I've seen people try aura's and passive AoE effects. It doesn't seem to work fluently imo...
So new concepts are cool, but somehow they have to be brought back to 'per individual' interaction.

Big powers aren't a problem in theory but they rarely offer 'varied' RP. If it is so strong it can yield great power, it is also likely to force everyone around it to play according to the rules of that great power. Even if you don't godemote.. you're still controlling and forcing everyone's RP your way. "I don't use it" is sometimes used as excuse but being left at the mercy of their good makes me feel like "pfft".

(Never the less I'm interested in expanding concepts... I've just seen examples that don't seem to yield 'fun' for everyone.)
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Post by Guest Tue Jun 15, 2010 3:09 pm

You should also remember that every action has a counter action.

A mage throws huge balls of fire around? Hide behind a stone wall / flank him while he's busy focusing on his casting!

A guy is immune to your magic? Use that goddarned staff to hit him over the head! He's wearing a helmet? Well, good for him, you just turned it into a bell and probably stunned him for a moment, use it somehow!

You see a giant iron bound demon lord that just came from the portal in the middle of Stormwind? Well, good for him, you just walk away through these really small arcs and leave him starving.

Creativity ftw.

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Post by Arinith Tue Jun 15, 2010 3:19 pm

I agree with the above, but all of this only works if people are ready to admit defeat. There are times when your character will have to lose a fight, even if he or she is superdupergood. There will always be someone better than you at some point.

In my experience, rolplaying would be so much nicer if people could just get knocked out like normal beings instead of always dodging with supernatural strength... Razz And I didn't have anyone in particular in mind when I typed that, by the by.
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Post by Jakins Tue Jun 15, 2010 5:45 pm

Archal/Hazrah/Vaneyk wrote:Proof?

You metagame. And godemote Very Happy

Proof? I do believe the physical description and the nickname 'beatbag' greatly defies your logic.

You metagame, god mod and power mod *shrug*

I agree with the above, but all of this only works if people are ready to admit defeat. There are times when your character will have to lose a fight, even if he or she is superdupergood. There will always be someone better than you at some point.

In my experience, rolplaying would be so much nicer if people could just get knocked out like normal beings instead of always dodging with supernatural strength... And I didn't have anyone in particular in mind when I typed that, by the by.

You have no idea how much we encountered that kind of person in RP in the 60T, the optional excuse the people use for doing this is "I couldn't be bothered getting mugged etc".

I don't get it! Shouldn't people be glad they're actually getting interaction other than the typical 'how are you' conversation?
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Post by Guest Tue Jun 15, 2010 6:00 pm

Lol, nice proof, nice accusations from an invincible 60. I believe forcing players to participate in a robbery is still godemoting. Either L2fit in with the lore OR RP first, then come see me again, mister! Wink

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Post by Rasonal Dranger Tue Jun 15, 2010 6:05 pm

Jakins wrote:
You have no idea how much we encountered that kind of person in RP in the 60T, the optional excuse the people use for doing this is "I couldn't be bothered getting mugged etc".

I don't get it! Shouldn't people be glad they're actually getting interaction other than the typical 'how are you' conversation?

I agree, they would like to. But on the other hand, they would also like to not be ignored when doing things in counter. Merely saying.
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