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Cataclysm Alpha / SPOILERS BE AND GOES HERE!

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Post by Dharum Sun May 23, 2010 7:05 pm

Anaei/Vezullia wrote:
Geldar wrote:
* Arathi Highlands, Blasted Lands, Dun Morogh, Elwynn Forest, Loch Modan, Northshire, and Westfall are ready for testing.

So we might actually see if Stromgarde has been rebuilt.

Perhaps, or it just means they are open to the public and not tested yet.

Well nothing on sandboxes, but since there are very little leaks from actual alpha clients we don't really know the NPCs and quests, phasing etc.
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Post by Guest Sun May 23, 2010 8:55 pm

Need to get someone to 'leak' the actual patch Very Happy then...emulate!

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Post by Gesh Mon May 24, 2010 11:20 pm

...Oh god someone feed my hungry stomach with leaks.
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Post by Dharum Tue May 25, 2010 6:52 am

Indeed I am hungry like a worgen too, but alas found no breakfast.

The current newest build hasn't been leaked and after they fixed the bug that allowed people to wander the alpha forums without real access...

:<


Anyways semi-confirmed Gilneas Lore stuff (was found on the alpha forums but no screenie so don't take it for 100%)
There were some trigger stuff and such found on the data bases so atleast somekind of Genn vs Sylvanas thing is confirmed.

And this is for Worgen starter quests then.


"Greymane & his son lead a small army, that wants to eradicate the Forsaken forces in the city of Gilneas. After fighting through hundreds of soldiers and abominations and even a small boss (Rotface model says hello!) you arrive in the court district, where Sylvannas is to be found. She stuns all the forces (including you) & tries to kill King Greymane, but his son jumps into the way of the poisoned arrow and dies.

Although he's bitter as hell, Genn sends you to do one last task - eavesdrop on Sylvannas in the cathedral. As you eavesdrop on her, she is told to cease the application of plague bombs in Gilneas by one of Garrosh's generals. However, as he leaves, Sylvannas tells her High Executor to continue dropping Plague bombs. (Well wtf, since when is Sylvannas more of a baddy than Garrosh?)

After fulfilling this last task you're sent to the coastal area of Gilneas, where you eradicate the last horde attackers with your nightelf allies."
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Post by Dharum Tue May 25, 2010 7:01 am

Ah finally found something. Here are the preview abilities and their current status here, don't speculate balance or anything as most damage values are placeholders.

Death Knight


Outbreak(77575)

Instantly applies Blood Plague and Frost Fever to the target enemy.

Necrotic Strike (73975)

A vicious strike that deals 80% weapon damage and absorbs the next ${0.4*$AP} healing received by the target.

Dark Simulacrum(77606)

Places a dark ward on an enemy that persists for 8 sec, siphoning the magical energies from the enemy's next offensive targeted spell and allowing the Death Knight to unleash an exact duplicate of that spell.


Druid


Thrash(77758)

10 yd range
Deals 1210 damage, and causes all targets to bleed for 210 every 2 sec for 6 sec.

Stampeding Roar(77761)

The druid roars, increasing all nearby friendly players movement speed within $a1 yards by 40% for 6 sec.

Wild Mushroom(77765)

Grow a magical Mushroom with 5 Health at the target location. After 4 sec, the Mushroom will become invisible. When detonated by the Druid or by damage by enemies, the Mushroom will explode dealing 99 damage to all nearby enemies within 15 yards. Only 5 Mushrooms can be placed at one time. No cooldown. 40 yd range. Instant cast. Use Wild Mushroom - Detonate to detonate all Mushrooms.

Wild Mushroom - Detonate (NYI) (77766)

Detonates all of your Wild Mushrooms, dealing 99 damage to all nearby targets within 15 yards. Boom.

{i'm sorry, that's the damage value currently implemented Razz}



Hunter

Camouflage (51753)

You camouflage, causing you and your Pet to blend into your surroundings. After 3 seconds, you will enter a camouflaged state for 15 seconds, making you untargetable and providing stealth while stationary. While camouflaged, you and your pet's movement speed is reduced by 30%, but the damage done by your next attack is increased by 15 %.



You can lay traps while under the effect, but any damage done by you or your pet will cancel the effect. Cannot be cast while in combat.

{slight changes compared with http://www.wowhead.com/spell=51753}

Cobra Shot (77767)

Deals weapon damage plus ${$RAP*0.06+950} in the form of Nature damage and increases the duration of your Serpent Sting on the target by ??? ($s2, $m2 = 175) sec. Generates 9 Focus.

Trap Launcher (77769)

When used, your next Trap can be shot to a target location within 40 yards.


Mage

{flame orb not implemented}

Time Warp(80353)

5 min cooldown
Warp the flow of time, increasing melee, ranged, and spell casting speed by 30% for all party and raid members, as well as granting the casting mage 30% increased movement speed. Lasts 40 sec. Allies receiving this effect will experience Temporal Displacement and be unable to benefit from Heroism, Time Warp, or Bloodlust for 10 min.

{wall of fog not implemented}


Paladin

{nothing implemented}


Priest

Mind Spike(73510)

Blasts the target for 991 Shadowfrost damage, and causes 30% of the damage to be frozen in the target's mind for 12 sec. Mind Blast on the target will instantly trigger any frozen damage up to a maximum of {ca. 2180} 991*2.2. Triggering this frozen damage causes a high amount of threat.

Inner Will(73413)

A burst of Holy energy fills the caster, reducing the mana cost of instant cast spells by 15% and increasing your movement speed by 10%.

Leap of Faith (73325)

90 sec cooldown {I know class preview said 45 sec}
You pull the spirit of the friendly party or raid target to you, instantly moving them directly in front of you.


Rogue

Recuperate(73651)

Finishing move that restores 3% of maximum health every 3 sec. Lasts longer per combo point:
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds


Redirect(73981)

1min cd
Transfers any existing combo points to the current enemy target.

Combat Readiness(74001)

2min cd
Enter into a state of heightened awareness, deflecting enemy weapon strikes with increasing effectiveness. Successive attacks will deal 10% less damage per application, stacking 5 times. If 6 sec elapse without any incoming weapon strikes, this state will end.

Smoke Bomb(76577)

3min cd
Creates a cloud of thick smoke in a 13 yard radius around the Rogue for 10 sec. Enemies are unable to target into or out of the smoke cloud.


Shaman

Primal Strike(79926)

An instant weapon strike that causes 10 additional damage. {rank 1 i think}

Unleash Weapon(73680)

15 sec cd
Focuses the elemental force imbued in the Shaman's weaponry, with the concentrated effects depending on the enchantment unleashed.

Unleash Wind(73681)

Unleashes the Windfury enchantment upon the Shaman's weapon, dealing 50% of weapon damage to the target enemy and increasing granting the Shaman 20% melee haste for 6 sec.

Unleash Frost(73682)

Unleashes the Frostbrand enchantment upon the Shaman's weapon, dealing 462 Frost damage to a target enemy and reducing their movement speed by 50% for 5 sec. Increased in effectiveness if the target is already afflicted by a movement-slowing Frost effect.

Unleash Flame(73683)

Unleashes the Flametongue enchantment upon the Shaman's weapon, dealing 457 Fire damage to target enemy and increasing the damage dealt by the Shaman's next Fire spell by 20%.

Unleash Earth(73684)

Unleashes the Rockbiter enchantment upon the Shaman's weapon, forcing the target enemy to attack the Shaman for 5 sec.

Unleash Life(73684)

Unleashes the Earthliving enchantment upon the Shaman's weapon, healing a friendly target for 479 and increasing the effect of the Shaman's next direct heal by 20%.

Healing Rain(73920)

10 sec cd
Calls forth healing rains to blanket the area targeted by the Shaman, restoring 1826 health to allies in the area every 2 sec for 10 sec.

Spiritwalker's Grace(79206)

2 min cd
Calls upon spiritual guidance, permitting movement while casting non-instant Shaman spells. This spell may be cast while casting other spells. Lasts 10 sec.


Warlock

Fel Flame(77799)

Deals 1837 Shadowflame damage to an enemy target, refreshing the duration of Immolate or Unstable Affliction on the target.

{dark intent not yet implemented}

Demon Soul(77801)

You and your summoned demon fuse souls, granting the Warlock a temporary power depending on the demon currently enslaved.
Imp - Critical Strike damage on cast time Destruction spells increased by 60% for 30 sec. Each spell cast benefitting from this effect reduces the bonus by 20% until the bonus expires after 3 casts.
Voidwalker - All threat generated by you transferred to your Voidwalker for 15 sec.
Succubus - Shadow Bolt damage increased by 10% for 20 sec.
Felhunter - Periodic shadow damage increased by 20% for 20 sec.
Felguard - Spell haste increased by 15% and fire and shadow damage done increased by 10% for 20 sec.


Warrior

Inner Rage(11560)

Rage cost of all damaging abilities increased by 15%, while damage is increased by 50%. {seems to last 8 sec}
{yes i know it was said in the preview that the damage was increased by 15%, not the rage cost. but that's how it is in the new Spell.dbc, propably a mistake by the devs (or not? ^^)}

{Gushing Wound not implemented}

Heroic Leap(71960)

Leap through the air and slam down on all enemies within 8 yards of the target area, causing 50% weapon damage and stunning them for 2 sec.
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Post by Dharum Tue May 25, 2010 7:05 am

Here are the current Alpha talent changes, most talents are still unchanged.

77560 | Ancestral Swiftness | Increases movement speed by (5/19/15)%. This does not stack with other movement speed increasing effects.

77655 | Searing Flames | Causes the Searing Bolts from your Searing Totem to have a (20/40/60/80/100)% chance to set their targets aflame, dealing damage equal to the Searing Bolt's impact damage over 15 sec. Stacks up to 5 times.

77702 | Improved Lava Lash | Increases the damage of your Lava Lash ability by (10/20/30)%, and by an additional (7/14/20)% for each of your applications of Searing Flames on the target, consuming those applications in the process.

77747 | Wrathful Totems [PH] | Causes your Fire totems to increase the spell power of party and raid members within 100 yards by 10% .

77755 | Lava Surge | Gives your Flame Shock periodic damage ticks a (10/20/30)% chance to reset the cooldown of your Lava Burst spell.

77794 | Focused Insight |After casting any Shock spell, your next heal's mana cost is reduced by (15/30/45/60/75)% of the cost of the Shock spell, and its healing effectiveness is increased by (5/10/15/20/25) | %.




Priest

78202 | Shadowy Apparition [PH] [NYI] | While moving or dealing damage with your Shadow Word: Pain, you will sometimes summon a Shadow version of yourself which will slowly move towards a target which is afflited by your Shadow Word: Pain. Once reaching that target, it will instantly deal damage equal to (15/30/45)% of your Mind Blasts damage.

78228 | Empowered Shadow Orbs | Increases the damage done by your Shadow Orbs by (2/4/6)%, and you have a (33/66/100)% chance to gain a Shadow Orb when critically hit by any attack.

78244 | Thriving Light [NYI] | Reduces the duration of Wound effects on you by 15/30%, and reduces the damage taken by Bleed effects by 10/20%.



Druid

78674 | Starsurge [NYI] | You fuse the power of the moon and sun, launching a devestating blast of energy at the target. Causes 1024 Spellstorm damage to the target and knocking them down.

78675 | Solar Beam [NYI] | You summon a beam of solar light over the enemy target's location, silencing all enemy targets under the beam while it is active. Solar Beam lasts for 10 sec.

78784 | Blessing of the Grove [NYI] | Increases the healing done by your Rejuvenation by (2/4)%, the direct damage of your Moonfire by (3/6)% and the damage done by your Claw and Mangle by (2/4)%.

78788 | Fungal Growth [NYI] | When your Treants die or your Wild Mushrooms are triggered, you spawn a Fungal Growth at its wake covering the area within 8 yards, slowing all enemy targets by (35/70)%. Lasts 10 sec.

78892 | Improved Feral Charge [NYI] | Increases the damage done by your next 3 attacks by (5/10)% in Bear Form after you use Feral Charge (Bear), and Ravage will temporarly not require stealth for (3/6) sec after you use Feral Charge (Cat).

80313 | Pulverize [NYI] | Deals 75 Bleed damage for each of your Lacerate applications on the target, and increases your total attack power by 2% for each Lacerate application consumed. Lasts 10 sec.

80314 | Endless Carnage [NYI] | Increases the duration of your Rake by (3/6) sec and your Savage Roar by (4/Cool sec.

80316 | Primal Madness [NYI] | Tiger's Fury and Beserk also increases your maximum energy by (10/20) during its duration, and your Enrage and Beserk abilities instantly generates (6/12) Rage.

80318 | Nom Nom Nom [NYI] | When you Ferocious Bite a target at or below 25% health, you have a (50/100)% chance to instantly refresh the duration of your Rip on the target.



Rogue

79004 | Improved Sinister Strike | Increases the damage dealt by your Sinister Strike ability by (3/4/5)% and reduces its Energy cost by (3/4/5).

79007 | Improved Recuperate | Causes your Recuperate ability to restore an additional (1/2)% of your maximum health.

79095 | Restless Blades | Your damaging finishing moves reduce the cooldown of your Blade Flurry, Killing Spree, and Sprint abilities by (0.5/1.0/1.5) sec per combo point.

79121 | Deadly Momentum | After killing an opponent that yields experience or honor, gives you a (50/100)% chance to refresh your Slice and Dice or Recuperate abilities to their original duration.

79123 | Blackjack | Even after your Sap wears off, its effects linger on enemies, reducing their damage done by (25/50)% for 5 sec.

79131 | Murderous Intent | When you Backstab an enemy that is at or below (35/70)% health, you instantly recover 30 Energy.

79133 | Venomous Wounds | Each time your Rupture or Garrote deals damage to an enemy that is afflicted with your poison, you have a (15/30/45)% chance to deal $s1 additional Nature damage.

79146 | Sanguinary Vein | Increases your damage dealt to targets with a Bleed effect on them by (2/4/6)%.

79150 | Energetic Recovery [NYI] | Empowers your Recuperate ability, causing its periodic effect to also restore 1 Energy.



Warrior

80128 | Impending Victory (NYI) | Your damaging Heroic Strike, Bloodthirst and Slam abilities have a (10/20)% chance of allowing you to use Victory Rush.



Warlock

80228 | Demonic Quickness | Increases the movement speed of you and your summoned Demon by (8/15)% while your summoned demon is active. This does not stack with other movement speed increasing effects.

Some other abilities and stuff mainly quest related.

71416 | The Biggest Egg Ever: Mechachicken's Rocket Barrage Aura Trigger
71412 | Crack Coconut | Attempt to crack the coconut open on a sturdy rock.

71543 | Slap Ringo
71648 | Mechashark X-Steam | Bring forth and ride the Mechashark X-Steam! {mechanical shark, yeah!}

71659 | Freakin' Laser Beam | Inflicts $s1 Fire damage each second upon The Hammer, for $d1. Every shark needs a freakin' laser beam!

71916 | Irresistible Pool Pony: Irresistible Pool Pony - Effect
72069 | Soldier of the Battle for Gilneas City | Faster, better, stronger. {Daft Punk ftw!}

72887 | Super Booster Rocket Boots | Use the Super Booster Rocket Boots to destroy the goblin zombies in Oostan. Some abilities and spells, such as Rocket Jump and Charge, which affect movement, will not work in conjunction with the rocket boots. {BRAAAAAAAAIIINS!}

72935 | Zombie Transformation | Traps the target within an inescapable vortex of wind and drains the soul from their body, turning them into a mindless, brain-eating zombie! | Captured! Being transformed into a zombie! {MOAR BRAAAAAAAAIIINS!}

73517 | Teleport to Noggenfogger

73599 | Kaja'Cola Zero-One | New & Improved Kaja'Cola Zero-One! Half the Calories, Twice the IDEAS! (TM)

74918 | Wooly White Rhino | Summons and dismisses a rideable Wooly White Rhino. This is a very fast mount.

75189 | Mount Sea Turtle | Mesmerizes a Speckled Sea Turtle in Vashj'ir, allowing you to mount and steer them. {underwater quest mount!}

75275 | Giddyup! | Causes Speckled Sea Turtle to exhert all of its effort to move forward in a short burst. Increases speed by 100% for 3 seconds.

74534 | Summon Abyssal Lure | Drop a lure into the Abyss to catch an Abyssal Manta. {apparently, you can catch your first true underwater mount!}

75207 | Abyssal Manta | Summons and dismisses your subdued Abyssal Manta. This is a very fast mount. Can only be used in aquatic environments. | Swim speed increased by 280%.

75966 | Sea Legs | Grants water breathing and increases movement speed by 119% while in Vashj'ir. {seems to help questing in Vashj'ir}

76580 | Blessing of Azshara | Unnaturally fast swim speed and health regeneration.

77939 | Lightning Discharge | Inflicts $s1 Nature damage to enemies on Onyxia's sides. {new onyxia fight?}
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Post by Dharum Tue May 25, 2010 7:11 am

The full Gilnean story line from 1-15? here. You play 1-5 levels as human it seems.


Spoiler:
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Post by Flo Tue May 25, 2010 10:03 am

Dharum wrote:Warrior

80128 | Impending Victory (NYI) | Your damaging Heroic Strike, Bloodthirst and Slam abilities have a (10/20)% chance of allowing you to use Victory Rush.
Alpha access to I can QQ about this, please. We don't need more 'on proc' abilities. >_<

Liking the Worgen chain allready.

(Well wtf, since when is Sylvannas more of a baddy than Garrosh?)
More like she's finally returning to her roots.
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Post by Shaelyssa Tue May 25, 2010 10:05 am

Dharum wrote:
Leap of Faith (73325)

90 sec cooldown {I know class preview said 45 sec}
You pull the spirit of the friendly party or raid target to you, instantly moving them directly in front of you.

Haha awesome!! That sounds like so much fun! Thanks for the update, Dharum! :D
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Post by Kristeas Sunbinder Tue May 25, 2010 10:17 am

Only works on spirit?
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Post by Magaskawee/Anaei Tue May 25, 2010 11:50 am

Sylvanas is -sick- of being treated like an underdog, she feels that she is owed more than the Horde is acting like. So when a general of some ugly brown mutt who ascended to leader of the Horde as a trial of bloodlust tells her to do something after risking her own land by invading Gilneas. It's natural she goes, "fuck this, we're doing it my way." Good on her.
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Post by Magaskawee/Anaei Tue May 25, 2010 11:51 am

Kristeas Sunbinder wrote:Only works on spirit?

No, it means that as they pull the spirit, the body too follows.
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Post by Kristeas Sunbinder Tue May 25, 2010 11:58 am

And if the body is also Death gripped into the oposite direction... instant kill or cloning error?
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Post by Magaskawee/Anaei Tue May 25, 2010 12:07 pm

Kristeas Sunbinder wrote:And if the body is also Death gripped into the oposite direction... instant kill or cloning error?

A space-time rift allowing the Burning Legion to enter prompting;

The Burning Crusade II: Wrath of the Illidan-King; 'Outland was only a set back.'
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Post by Gesh Tue May 25, 2010 1:14 pm

<Drools over shadow priest stuff>
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Post by Guest Tue May 25, 2010 1:20 pm

Paladin

{nothing implemented}
lol

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Post by Kristeas Sunbinder Tue May 25, 2010 2:22 pm

Veratic wrote:
Paladin

{nothing implemented}
lol

Our angel flew away ;_;
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Post by Antistia Tue May 25, 2010 2:49 pm

Anaei/Vezullia wrote:Sylvanas is -sick- of being treated like an underdog, she feels that she is owed more than the Horde is acting like. So when a general of some ugly brown mutt who ascended to leader of the Horde as a trial of bloodlust tells her to do something after risking her own land by invading Gilneas. It's natural she goes, "fuck this, we're doing it my way." Good on her.

Sylvanas is the baddest bitch around.

Spoiler:
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Post by Gesh Tue May 25, 2010 4:05 pm

MORE! I MUST HAVE MORE!
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Post by Torukan Tue May 25, 2010 4:17 pm

What happens when a warrior charges a target that is death gripped then incercepts the target as leap of faith catches the death gripping target in mid air and then another dk death grips the target?

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Post by Ataris Tue May 25, 2010 4:27 pm

Kougor/Tashun/Galavan wrote:What happens when a warrior charges a target that is death gripped then incercepts the target as leap of faith catches the death gripping target in mid air and then another dk death grips the target?

Cataclysm Alpha / SPOILERS BE AND GOES HERE! - Page 28 Img_1197
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Cataclysm Alpha / SPOILERS BE AND GOES HERE! - Page 28 Empty Re: Cataclysm Alpha / SPOILERS BE AND GOES HERE!

Post by Guest Tue May 25, 2010 4:28 pm

Chuck Norris dies.

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Post by Kozgugore Feraleye Tue May 25, 2010 4:28 pm

Ataris beat me to it.
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Post by Krogon Devilstep Tue May 25, 2010 4:32 pm

Ataris wrote:
Kougor/Tashun/Galavan wrote:What happens when a warrior charges a target that is death gripped then incercepts the target as leap of faith catches the death gripping target in mid air and then another dk death grips the target?

Cataclysm Alpha / SPOILERS BE AND GOES HERE! - Page 28 Img_1197

is that a ... ... ...toilet seat?
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Post by Nithel Tue May 25, 2010 5:02 pm

Divide by zero and you flush away civilization :/

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