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Discussion regarding IC resurrections

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Kittrina
Morinth
Rmuffn
Ledgic
Lorainne/Bridlington
erwtenpeller
Ishap/Virock
Amaryl
Sullee Swiftspeech
Thelos
Kettin
Drustai
Destiny
Kristeas Sunbinder
Nessra Sunwhisper
Lexgrad
Seranita
Salketh
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Post by Salketh Sat Mar 10, 2012 4:46 pm

Drustai wrote:Agreed, it's never free. Typically, the price is the loss of a level or Stamina (going by the WoW D20 rulings), so weaker power, perhaps some forgotten memories, and greater fatigue. IC-wise, one could consider it like a bit of the soul is getting 'left behind' with each resurrection. That's going to cause some problems.


I agree with this. Theres got to be some compromise. Especially considering that the body could be in a state of decomposition, rotting, blood coagualting. It could cause all sorts of problems.
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Post by Lexgrad Sat Mar 10, 2012 4:48 pm

Thelos wrote:That's what you get for defiling the sanctity of the Light's domain!

*Hisses*

Of course, a proper ressurection trough divine means would never cause the ressurected any suffering. How could it?

In any case, when in doubt, the rules of drama reign supreme. If it's dramatically convenient to bring a character back from the dead if, say, people depend on the character for a plot, it wouldn't be much of a hassle. I wouldn't bring just about any character back for any arbitrary reason, though. And definately not off-screen (or off-panel, take your pick) and outside of the narrative. The deceased love ones going on a quest to ressurect the dearly departed has enough stuff in it to make for good and fun plots on its own merits as well!

Another reason I dont like the "im playing ToR, lets kill the char. If a char falls in the line of RP then their friends can "try" to save them IC. Whether this is for raising into undeath or for a nice lighty funneral is meaningless. Think of the RP around Thelos's remains falling into the hands of the forsaken, or Osmand falling in Ebon Land (make this happen plox), or even a fight over the body of a Warlock between the hand and the disciples. Some epic RP there.
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Post by Kettin Sat Mar 10, 2012 4:54 pm

Please send all your dead to:

Kettin Bilewood
Warquater
Undercity

666 666

thank you
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Post by Lexgrad Sat Mar 10, 2012 4:56 pm

Gold4corpses.com Send us your used or unwanted coils and we can pay you £££. In these times of genocide corpses have never been worth so much!
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Post by Seranita Sat Mar 10, 2012 5:05 pm

Noko/Keishara wrote:I agree with this. Theres got to be some compromise. Especially considering that the body could be in a state of decomposition, rotting, blood coagualting. It could cause all sorts of problems.

ay this would be a problem for chareshia/... her body was burnt due to shadow corruption so a sacrifyce would be needed for a body if someone were to bring back thow now raving mad spirit that harbours more ill will and malace than anything around
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Post by Sullee Swiftspeech Sat Mar 10, 2012 5:12 pm

Can this thread be released from off-topic chatter? Three pages and one death wish... Not the goal of the thread.
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Post by Seranita Sat Mar 10, 2012 5:22 pm

i wouldnt say it is fully off topic.. it is still vaguly about the topic of death just resurection has been absorbed into it... someone start a resurection topic then? Razz
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Post by Amaryl Sat Mar 10, 2012 5:29 pm

even though I agree that resurrection is a part of wow, just like demon summoners, one man armies, and undead rogues constantly terrorising the stormwind streets.

I feel that people shouldn't do it, unless its the dark kind of resurrection. Death means something either good or bad, and that's why it is so potent. It is something that should elicit an emotional response, both to the characters that interact with the dying/dead/deceased. and to the players controlling the characters.

death has a finality to it, that shouldn't be stamped on, just because you're bored, or because I miss him, or because well you know didn't think i'd ever come back...

dying should mean something.

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Post by Drustai Sat Mar 10, 2012 5:49 pm

Sullee Swiftspeech wrote:Can this thread be released from off-topic chatter? Three pages and one death wish... Not the goal of the thread.

You're right that this is all going off topic, but it is an intriguing topic. Could an admin or moderator split the resurrection stuff off of this thread and move it to Gameplay Discussion or something?

Amaryl wrote:even though I agree that resurrection is a part of wow, just like demon summoners, one man armies, and undead rogues constantly terrorising the stormwind streets.

I feel that people shouldn't do it, unless its the dark kind of resurrection. Death means something either good or bad, and that's why it is so potent. It is something that should elicit an emotional response, both to the characters that interact with the dying/dead/deceased. and to the players controlling the characters.

death has a finality to it, that shouldn't be stamped on, just because you're bored, or because I miss him, or because well you know didn't think i'd ever come back...

dying should mean something.

Yes. But, resurrection can add to the emotional response when done well. It's when it's done arbitrarily that it completely defeats the purpose. As Thelos said, "off-screen" resurrections, done by random NPCs, are completely and utterly arbitrary and serve no point. In the same vein, off-screen deaths are equally boring. The best deaths, and the best resurrections, are those that take place 'on-screen', through RP with actual characters.

That's my issue with this thread as a whole, in fact. I don't believe you should ever plan out a character's death (just like you shouldn't plan out a character's resurrection). It's an OOC desire to get rid of the character, which makes it have little real impact. Death has the most impact when it comes through random RP, not through scripted plots, especially when you don't want the character to die but death happens anyway. All of my characters are open for death for this reason, to a greater or lesser degree (Saphra would be easy to kill, Dru on the other hand takes many precautions and would cling desperately to life by whatever means she can--getting her to stay dead is the quest).

In other words: Death has the most impact when you and other people love the character and don't want them to go, but they have to go anyway. Resurrection has the most impact when that love leads to a quest to restore the character to life. Death has the least impact when you're bored of your character, because killing the character then has no meaning beyond garbage disposal.
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Post by Seranita Sat Mar 10, 2012 6:10 pm

Drustai wrote:Dru on the other hand takes many precautions and would cling desperately to life by whatever means she can--getting her to stay dead is the quest).

loved that made me lol

Drustai wrote:In other words: Death has the most impact when you and other people love the character and don't want them to go, but they have to go anyway. Resurrection has the most impact when that love leads to a quest to restore the character to life. Death has the least impact when you're bored of your character, because killing the character then has no meaning beyond garbage disposal.

no truer words I agree so much with this
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Post by Lexgrad Sat Mar 10, 2012 6:18 pm

Yeah, I very much RP like that Dru. The Jarric situation for example is a good one. The OOC was basicly...

"I guess you dont want IC death"

Do what your char wants I will RP what ever happens".

So Jarric got brained and died in the Hospital. The duel was not planned, the death happened in the course of RP, the "Dru Res" Was not asked for my me and just happened. And from it a beautiful waterfall of RP has been made that will continue for quite some time.

Nothing would have happened if I said "No, my char is not dying" or "My char is dead no matter what.

IMO RP is more important than any one char.
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Post by Seranita Sat Mar 10, 2012 6:24 pm

ah so lex is to blame for causing all of monnys frends to dissapaear and to loose her tutor and end up emotionaly lost with a cruippled elf then!! dam you!! lol
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Post by Lexgrad Sat Mar 10, 2012 6:34 pm

Monrena wrote:ah so lex is to blame for causing all of monnys frends to dissapaear and to loose her tutor and end up emotionaly lost with a cruippled elf then!! dam you!! lol

Jarric cant really take the credit, it was caused by three gobby Butlers.
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Post by Seranita Sat Mar 10, 2012 6:48 pm

i hate the three gobby butlers!
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Post by Ishap/Virock Sun Mar 11, 2012 1:19 am

Well I'd say that resurrection is possible, the Disciples have done it before but i wouldn't use it for a character that died ages ago and id want to RP them again, if a character dies and is resurrected it should be through the same plot line. Say Ishap died fighting the Hand then the Disciples got a bunch of light users together for a large ceremony and Ishap's brought back then cool but not if her corpse has been located a couple of months on.
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Post by Lexgrad Sun Mar 11, 2012 1:26 am

She could still be "Raised" Just not res'd
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Post by Drustai Sun Mar 11, 2012 1:45 am

Could be ressed still even after a few months (though harder). Doesn't have to be same plot line. But should be a plotline, a quest, done by people who want to bring her back for real IC reasons. Not, "Oh, I miss the character. Zing!"

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Post by Salketh Sun Mar 11, 2012 1:49 am

Thanks for moving this to one thread Smile

We all seem to be in agreement that Ressurection is not a thing to be used lightly. I seem to be agreeing with a lot of Drustai's points, in that it should be used as a plotline, done by real people IC, there should be a damned good reason for the character to come back and there should be some downside to the ress. For example as I stated before, the body could be in a state of decompositon, coagualting blood etc.

My question is, if the body is in a state of decompostition, and somebody does ressurect thier character through the light, or by the spirts, or by nature, how does this effect the body? Is the body restored to health, or are there still side effects?
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Post by Drustai Sun Mar 11, 2012 2:19 am

Depends on how powerful the raiser is. A weaker resurrection heals the body up until a non-lethal state and no more. Thus, mortal wounds are closed, while broken bones wouldn't be.

More powerful raisers, using more powerful resurrection spells, can restore more damage, even up to a full 100% recovery with no fatigue or other weakness. However, this is not only much harder to do, but requires much more expensive reagents.

For RP, I personally prefer using the weaker version, even if my character would be powerful even to do the latter. It's just much more interesting when it's not perfect (not to mention the issue with cost).

Not to mention, I do necromantic resurrections... which requires draining years of life from someone else in order to give life to the dead individual. Yum.

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Post by Salketh Sun Mar 11, 2012 2:28 am

So, really if you wanted to come back perfect then you could just have a powerful priest resurrect you. Although I agree, coming back with a problem would be much more interesting than coming back perfection once again.

Though, surely the spirit would have problems adjusting to living life again. Surely your mind would be affected. I mean, you have been in the spirit world for some amount of time. Surely thats got to have some affect on your mental stability, or mindset?
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Post by Drustai Sun Mar 11, 2012 2:33 am

Noko/Keishara wrote:Though, surely the spirit would have problems adjusting to living life again. Surely your mind would be affected. I mean, you have been in the spirit world for some amount of time. Surely thats got to have some affect on your mental stability, or mindset?

Definitely.
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Post by erwtenpeller Sun Mar 11, 2012 3:22 am

Thelos wrote:In any case, when in doubt, the rules of drama reign supreme. If it's dramatically convenient to bring a character back from the dead if, say, people depend on the character for a plot, it wouldn't be much of a hassle. I wouldn't bring just about any character back for any arbitrary reason, though. And definately not off-screen (or off-panel, take your pick) and outside of the narrative. The deceased love ones going on a quest to ressurect the dearly departed has enough stuff in it to make for good and fun plots on its own merits as well!
Thelos gets it!
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Post by Thelos Sun Mar 11, 2012 9:05 am

Drustai wrote:to a greater or lesser degree (Saphra would be easy to kill, Dru on the other hand takes many precautions and would cling desperately to life by whatever means she can--getting her to stay dead is the quest).

It gets even worse when the interests of the player start conflicting with that of their character. Imagine if you are playing a character with a certain deathwish and self-destructive tendencies, but you really do not want to have your character die. Are you going to act like an overprotective parent and keep your character from danger?
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Post by Lorainne/Bridlington Sun Mar 11, 2012 9:16 am

Thelos, I have done so, yes. It didn't work out well.
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Post by Sullee Swiftspeech Sun Mar 11, 2012 9:16 am

On a different note, anyone else find the title amusing?
'IC Resurrections'.. Wink
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