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Amaryl
Frostfeather
corleth
Ave/Sariella
Aldric Essalus Helmfrid
Tso/Feloreth
Rmuffn
Drustai
The Z
Mandui
Thelos
Kristeas Sunbinder
Lorainne/Bridlington
Gesh
Eowale
Guldujenu
Jeanpierre
Muzjhath
Lyniath
Azmariel
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Post by Muzjhath Wed Nov 09, 2011 5:57 pm

Lyniath wrote:I really hope GW2 has a good RP following.
Anyone up for joining my norn clan Very Happy
I might. I still hope that there will be that one server/whateverit'llbecalled where RPers will gather.
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Post by Drustai Wed Nov 09, 2011 6:02 pm

Annabeth Helmsley wrote:Funnily enough I actually am -really- enjoying cataclysm, i'm still a bit confused on why it seems to be losing subscribers...

Because they changed levels 1-60 instead of added significant end-game content. People at max level found the expansion didn't have much to offer them, since Blizz focused on the low levels, so quit. The vast majority of the content for Cataclysm is based around stuff a good deal of current players are not going to experience (not everyone has an alt nor wants to level one just to experience the content).

I imagine numbers will rise again and stay up once MoP is out, due to its focus on endgame content.



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Post by Kristeas Sunbinder Wed Nov 09, 2011 6:03 pm

Muzjhath wrote:
Lyniath wrote:I really hope GW2 has a good RP following.
Anyone up for joining my norn clan Very Happy
I might. I still hope that there will be that one server/whateverit'llbecalled where RPers will gather.

International district?
>.> Reminds me, need to check if there's any data on if that'll return.
Also
*uses raven form*
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Post by Lyniath Wed Nov 09, 2011 6:06 pm

I never played the first one, but
-Vikings
-No Sub
All I need.

And I'm at least happy Cata wasnt all about endgame.
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Post by Rmuffn Wed Nov 09, 2011 6:11 pm

Drustai wrote:
Annabeth Helmsley wrote:Funnily enough I actually am -really- enjoying cataclysm, i'm still a bit confused on why it seems to be losing subscribers...

Because they changed levels 1-60 instead of added significant end-game content. People at max level found the expansion didn't have much to offer them, since Blizz focused on the low levels, so quit. The vast majority of the content for Cataclysm is based around stuff a good deal of current players are not going to experience (not everyone has an alt nor wants to level one just to experience the content).

I imagine numbers will rise again and stay up once MoP is out, due to its focus on endgame content.





Not to mention most aspects of the game was ruined for the sake of BIG NUMBERS.
Or well, pvp was. And everything was so simplyified.

I endured/endure Cata for the RP rather than the game itself. And where I don't stand with many people is a single fact. I don't look forward to a "better mmo" like GW2 etc. I don't care if there's RP in it? I want the Warcraft Lore RP. Sad it is that the only Warcraft game with RP is failing.
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Post by Lyniath Wed Nov 09, 2011 6:15 pm

Wow Lore is being murdered too, sadly. As much as I love aspects of the lore, I'm fed up of superheroes and ridiculous choices.
Added to the fact that the factions I loved for their lore and personality - Kael-belves, Scarlet, Defias - have been/are being killed off, and all the focus now is about how Varian and Thrall save the universe.
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Post by Rmuffn Wed Nov 09, 2011 6:32 pm

Lyniath wrote:Wow Lore is being murdered too, sadly. As much as I love aspects of the lore, I'm fed up of superheroes and ridiculous choices.
Added to the fact that the factions I loved for their lore and personality - Kael-belves, Scarlet, Defias - have been/are being killed off, and all the focus now is about how Varian and Thrall save the universe.

Which is not RPed around. So it's not an issue.
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Post by Lyniath Wed Nov 09, 2011 6:34 pm

It is the primary concern of game story though.
But the best lore is player created.
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Post by Tso/Feloreth Wed Nov 09, 2011 6:45 pm

Along with the worst lore...
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Post by Aldric Essalus Helmfrid Wed Nov 09, 2011 6:47 pm

Azmariel wrote:Taken from MMO-Champion


Most of the subscriptions were lost in China.

Spoiler:

'nuff played. *Zing!*

Why are we still here?

We're not playing in China?
Aldric Essalus Helmfrid
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Post by Muzjhath Wed Nov 09, 2011 6:54 pm

Faralan wrote:
I endured/endure Cata for the RP rather than the game itself. And where I don't stand with many people is a single fact. I don't look forward to a "better mmo" like GW2 etc. I don't care if there's RP in it? I want the Warcraft Lore RP. Sad it is that the only Warcraft game with RP is failing.

Sad that you're stuck so hard in the Lore.
Tbh the WC lore is decent I just want the RP. And the better medium for it is better. And GW2 seem's to be far better for it compared to WoW.
And what I know of the worlds lore it is very solid.
Still, I go where the RP takes me!
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Post by Gesh Wed Nov 09, 2011 7:38 pm

Am I missing something? >.> Because I don't actually have much to complain about the lore, yes some choices are a little predictable and other times just a little to " out there ", but overall. I've enjoyed Cataclysm and I'm liking the idea of Mists.
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Post by Mandui Wed Nov 09, 2011 9:01 pm

Annabeth Helmsley wrote:Am I missing something? >.> Because I don't actually have much to complain about the lore, yes some choices are a little predictable and other times just a little to " out there ", but overall. I've enjoyed Cataclysm and I'm liking the idea of Mists.
In terms of lore in WoW...many things feel like they're "adjusted" in order to shut up the RPers and still be able to have a somewhat decent lore backup for whatever PvE bosses there are to battle in each expansion. But honestly? It feels halfassed. There are too many recycled ideas by now. Sure, it's their lore and they're free to do with it as they see fit, but some things are just....gah.
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Post by Guest Wed Nov 09, 2011 9:07 pm

I'm not too pissed off with the lore but I did not like that Thrall questline where we go rescued him with his brown orc bitch at all. Just seemed very cheesy and too in your face compared to the epic gradual love story Metzen promised.

There was waaaaaaaaaaaay too much focus on Thrall, especially for an MMO. He's basically the Goku of Warcraft and that looks like it's gunna continue in Dragon Soul.

That's the only huge thing I can think of that I don't like about the Lore atm.

There's still really epic Lore in Warcraft though.

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Post by Ave/Sariella Wed Nov 09, 2011 9:38 pm

..Should see the end of the madness of deathwing boss in dragon soul >_>
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Post by Lyniath Wed Nov 09, 2011 11:52 pm

Mandui wrote:
Annabeth Helmsley wrote:Am I missing something? >.> Because I don't actually have much to complain about the lore, yes some choices are a little predictable and other times just a little to " out there ", but overall. I've enjoyed Cataclysm and I'm liking the idea of Mists.
In terms of lore in WoW...many things feel like they're "adjusted" in order to shut up the RPers and still be able to have a somewhat decent lore backup for whatever PvE bosses there are to battle in each expansion. But honestly? It feels halfassed. There are too many recycled ideas by now. Sure, it's their lore and they're free to do with it as they see fit, but some things are just....gah.

This is what WoW lore is about really. Brief justifications for endless bosses and over the top quests. There used to be thought and effort put into it, but now it's just picking from the cliche box.
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Post by corleth Thu Nov 10, 2011 12:23 am

Lyniath wrote:There used to be thought and effort put into it
i don't really agree with the notion that theres ever been a 'golden-age' of WoW lore, where there was lots of effort put into it. throughout its history its been fairly patchy, cliched lore with a few original bits here and there. its certainly gotten worse, and nowadays what original ideas (or well pulled off cliches) they had are being totally obscured by the massive shadow cast by Thrall and all the other super-awesome-bad-ass-heroes. you're playing the wrong game if you expect anything other than largely average lore from world of warcraft.

WoW lore in my opinion, and i cannot really express why at this time in the morning, has always been better when it focuses on Lordaeron. how the noble Silver-Hand get gradually more and more fanatical as all they know is destroyed around them during the fall of Lordaeron, forming the Scarlet Crusade and then becoming even more zealous; is one of my favourite parts of WoW lore. shame they had to fuck that up too...
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Post by Frostfeather Thu Nov 10, 2011 12:26 am

So is this something you notice in game? If anything I would say that there have been an increase of interest lately. More random RP, more new players and more applications.
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Post by Gesh Thu Nov 10, 2011 1:06 am

I adore Lordaeron. The most enjoyable section of Warcraft lore for -me-, is the fall of it and the betrayal of Arthas, as well as the Legion and Scourge fighting over it. I for one.. however, despise The Scarlet Crusade and why people can't seem to let it die.

Anyway to the point, throughout the years of WOW people have always bitched and complained, and bigged up some new game that's gonna hop along and CHANGE everything. It rarely happens, I'm not saying WOWs gonna live for ever.. But I don't understand these people, jizzing over the first post on the apparent death of Warcraft thread.
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Post by Mandui Thu Nov 10, 2011 1:51 am

Frostfeather wrote:So is this something you notice in game? If anything I would say that there have been an increase of interest lately. More random RP, more new players and more applications.
It's not about quantity, it's about quality Razz And I doubt anyone starting the game right now would stick around for the next 6 years, now would they? There's no reason to stick around for that long, mainly because the content is so popcorn easy at the moment that everything's achieved within a few weeks.

Not saying "OMFG WOW'S DYING!!!!!1!1!" or anything but after all these years, it surely has lost its flavor and the prestige it used to have. They made it more casual friendly, so more people can play, but that obviously has disadvantages.
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Post by Amaryl Thu Nov 10, 2011 8:53 am

Well, the game is 6 years old. that's the biggest problem. and every new expansion is a rework of the previous systems, to pique interest of the existing players, but in the end its still the same repetitive stuff. There's simply nothing new being introduced that keeps people playing.

Name the things that changed in the game in the past 6 years that drastically changed your game-play.

and that's not a new race, or new talents. or a different questing look.

I can't really find one. at the end its all the same things, and that's fine since it works, but after 6 years its time for something new.


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Post by Muzjhath Thu Nov 10, 2011 9:09 am

Focus for hunters!
But well, I don't think it actually qualifies for "Drastically changed" just "changed"...
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Post by Azmariel Thu Nov 10, 2011 9:21 am

Amaryl wrote:Well, the game is 6 years old. that's the biggest problem. and every new expansion is a rework of the previous systems, to pique interest of the existing players, but in the end its still the same repetitive stuff. There's simply nothing new being introduced that keeps people playing.

Name the things that changed in the game in the past 6 years that drastically changed your game-play.

and that's not a new race, or new talents. or a different questing look.

I can't really find one. at the end its all the same things, and that's fine since it works, but after 6 years its time for something new.



It's like construction. You can't build houses upon houses on a out-dated support structure.
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Post by Frostfeather Thu Nov 10, 2011 9:38 am

Mandui wrote:
Frostfeather wrote:So is this something you notice in game? If anything I would say that there have been an increase of interest lately. More random RP, more new players and more applications.
It's not about quantity, it's about quality Razz And I doubt anyone starting the game right now would stick around for the next 6 years, now would they? There's no reason to stick around for that long, mainly because the content is so popcorn easy at the moment that everything's achieved within a few weeks.

Not saying "OMFG WOW'S DYING!!!!!1!1!" or anything but after all these years, it surely has lost its flavor and the prestige it used to have. They made it more casual friendly, so more people can play, but that obviously has disadvantages.
I had played this game for a long time before I even understood the concept of 'endgame'. I loved it because the lack of prestige. That you just logged on and played in this fantastic universe. If only I had understood the RP-concept back then...

So it basically took me nearly 6 months to reach level 60. Hey, it was not that bad back then! pretty average in my guild. Then it was basically people having their own agenda for quite a while. Some farmed BGs, some ran Strat/scholo classruns Wink some farmed gold (mostly grinding mobs), some worked hard on maxing their professions.

Then after an incredible amount of politics we were strong enough to start raiding. I wouldn't call it challenging content wise. Slow dps, decurse, decurse ,decurse, remember one key moment per fight then spam your rotation (mine was frostbolt, frostbolt, frostbolt, rinse and repeat).

I won't argue with the conclusion that the wow community is a less jolly bunch now than it was back then but I can't see endgame mechanics as better back then. It used to be more about working together, keeping consistency than knowing your rotations and minmaxing. I really don't know about the current endgame. I have not sat foot in a raid since 2.4 hit. We worked hard to clear Hyjal pre nerf and I'm still recovering from that I guess.

What have destroyed a lot for me is all the currencies and points. Everything is a daily grind. I prefer to win the lottery over working. Laughing
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Post by Gustov Thu Nov 10, 2011 9:59 am

Did anyone say Norn Clan!? *raise hands* I'm in!

On a side note: Once GW2 appears i shall disappear from WoW :3 .
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