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Tanarisi Immigrant Foundation

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Morgeth
Shandrea/Nar'Gaya
Demurral
bloop
Ledgic
Grufftoof
Sir Lancelot
Gunnell
Gesh
Antistia
Sinnadrin
Eloresh
Zinkle Figgins
Ralegh
Raviran / Reynar
Aleric
Shaelyssa
Kristeas Sunbinder
Jayse
Valerias
Melnerag
25 posters

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Post by Sinnadrin Sun Sep 05, 2010 2:25 pm

Kristeas Sunbinder wrote:We didn't need magical aid, we just bribed them with magic so we had more meatshields.
And freely allowed them to breed with our women. Talk about "Highborne arrogance". Tanarisi Immigrant Foundation - Page 2 Nopity00
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Post by Sinnadrin Sun Sep 05, 2010 2:31 pm

I always thought Tanaris would be a rather recently-settled area as far as humans go, and that they and the Goblins pretty much followed the same route of landing from sea (Steamwheedle Port) and establishing a trade route and trading post at the entrance to the Thousand Needles (Gadgetzan). You will find that even the human mobs present are located between these two points, hinting at renegades hunting the trade lane, with the only exception being a pirate hideout further down south, but also right at the shore.
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Post by Melnerag Sun Sep 05, 2010 2:42 pm

Lore states that Wastewanderers are nomadic bandits who came to pillage the waterfields. That means they came from elsewhere. And I doubt humans who were not already settled in tanaris would say "Hell yea, its a good idea, lets wander the empty desert just for fun!"
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Post by Sir Lancelot Fri Sep 10, 2010 6:41 am

I have to admit I was very sceptic toward your idea, thinking about people who RP talibans in WoW.
But then I've noticed how poor Wastewanderer lore actually is, oriental looking humans in Tanaris, no one knows where they came from or what their background really is, they are just standard quest mobs.

So I have to approve your idea, you used your great imagination to totally expand Wastewanderers background, creating their culture and language.
While lore created by you is entirely "Fan fiction", Blizzard never cared to explain many plotholes in Warcraft universe either, and seeing how they mutilated their own lore so many times, I stopped really caring.

I wish you good luck with your guild, and once again, awesome idea to add some "Prince of Persia" themes into RP

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Post by Grufftoof Fri Sep 10, 2010 8:27 am

great idea. i even looked at the language thing (for the first time). you really need a word for "water" though, your most precious resource Smile
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Post by Melnerag Sun Sep 12, 2010 8:16 am

Grugni/Rhodgar/Drakenhof wrote:"Prince of Persia" themes into RP

*throws a thin embroidered cloth over the Sands of Time* ...Prince of Persia? Where....its...oh..-that-, there is a vase with dates there! They need to be under the cloth or they dry out! Uhu!

And as said, this is not me claiming "This is how things are" , but rather a plausibility.
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Post by Valerias Mon Dec 06, 2010 3:10 pm

Bumping this right up, since Cata is arriving and with all those new human hunters and other such, perhaps a few folk will opt for Tanarisi characters, eh eh?

-is hopeful-
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Post by Ledgic Mon Dec 06, 2010 4:47 pm

Way ahead of them. And I'm taking a second or third read of this to help with a background.

Really good job, Exa.
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Post by Melnerag Mon Dec 06, 2010 5:56 pm

Thanks! I will try to translate the Lore-file to be usable by tongue-users as well. Since Lore-addon is slowly dying while Tongues is on the rise.
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Post by bloop Mon Dec 06, 2010 6:29 pm

I'll have a look if i still have my modified tongues file.
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Post by Demurral Mon Dec 06, 2010 11:54 pm

Hooray! Dom will definitely do this Smile
Hooray for Tanarisian men! (and Women)

EDIT:
on a slight side note, i HAD already created my version of Tanarisian in Tongues, but never thought of sharing it before... if anyone could tell me how to upload it, i'll add it to this, if you wish to use. The downloadable file you have got, I have already converted it to work with Tongues.
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Post by Melnerag Tue Dec 07, 2010 5:22 pm

ah, just copy-paste the text and send it in a PM to me (also send the correct name of the fime) and I will combine it into a proper file and upload it *nod*
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Post by Valerias Mon Mar 07, 2011 4:00 pm

Bump for awesomeness.
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Post by Demurral Tue Mar 08, 2011 11:19 pm

Bump for Exarthe to add MY Tongues version of the Tanarisian Language i Pm'd her..
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Post by Ledgic Tue Mar 08, 2011 11:45 pm

Calen/Flint[Domovoi] wrote:Bump for Exarthe to add MY Tongues version of the Tanarisian Language i Pm'd her..

Sort of depends on whether he prefers the version he already has, really :p And if we have conflicting languages it'll get a bit iffy.
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Post by Demurral Wed Mar 09, 2011 1:16 am

Ledgic/Omanos wrote:
Calen/Flint[Domovoi] wrote:Bump for Exarthe to add MY Tongues version of the Tanarisian Language i Pm'd her..

Sort of depends on whether he prefers the version he already has, really :p And if we have conflicting languages it'll get a bit iffy.

ah, i had written this one before I knew that she already had one. I could translater the Lore on to Tongues dialect, but would take some time.. might do it tomorrow.
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Post by Melnerag Wed Mar 09, 2011 8:22 am

Sorry, I will add it. I kinda totally forgot about it all due to chapter-related work.
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Post by Shandrea/Nar'Gaya Wed Mar 09, 2011 11:01 am

http://en.wikipedia.org/wiki/Fremen

I've been pondering the idea of a Fremen-kind of society for a while now. Thought of having them as a nomadic people in Tanaris, so your project went straight to my heart. Very Happy

The Fremen are a desert-people from Frank Herbert's bookseries "Dune". I think a lot of inspiration ca ncome from a quick read through the wiki-page about them. I'll write down a few ideas I have, when I'm not so insanely tired. Razz

Best of luck on the project! This could definitely make me roll a human for RP. ^^
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Post by Guest Wed Mar 09, 2011 12:53 pm

"Ya Hya Chouhada!"

*cough* Not a Dune fan here, no siree!

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Post by Morgeth Fri Apr 29, 2011 4:05 pm

Anyone using the very nice file set up from Exaythe in tongues and actually getting it to work? o_o

And if everything else fails, does Lore work with the current patch?
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Post by Demurral Fri Apr 29, 2011 4:24 pm

i've noticed that tongues appears to be broken completely now for any custom language, i've been fiddling about and seeing what i can do about it.
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Post by Valerias Thu Jun 30, 2011 6:43 pm

le bump for Tanarisi justice.
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Post by Aleric Thu Jun 30, 2011 8:54 pm

Sing for me, a song of life's visage...

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Post by Valerias Thu Jul 07, 2011 3:59 pm

This is hardly exhaustive, but I've just been questing in Uldum and thought a list like this could be useful. Please feel free to add to it!

Quests referring to the Wastewander bandits / potential Tanarisi culture:

Uldum

Relics of the Sun King

Quest text:
Spoiler:

Venomblood Antidote

The Bandit Warlord

Make Yourself Useful
--The Schnottz Landing Labourers are presumably all Wastewander bandits who've signed up or been coerced to work for Schnottz in his investigations. Some of the things they say are:
Spoiler:


Last edited by Valerias on Thu Jul 14, 2011 4:48 pm; edited 1 time in total
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Post by Lexgrad Thu Jul 07, 2011 4:08 pm

I met a traveller from an antique land Who said: Two vast and trunkless legs of stone Stand in the desert. Near them, on the sand, Half sunk, a shattered visage lies, whose frown And wrinkled lip, and sneer of cold command Tell that its sculptor well those passions read Which yet survive, stamped on these lifeless things, The hand that mocked them and the heart that fed. And on the pedestal these words appear: "My name is ozymandias, king of kings: Look on my works, ye Mighty, and despair!" Nothing beside remains. Round the decay Of that colossal wreck, boundless and bare The lone and level sands stretch far away.
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