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[A] The Ironforge Senate

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[A] The Ironforge Senate Empty [A] The Ironforge Senate

Post by Dorik Thunderbelly Sun Apr 11, 2010 12:19 am

the ironforge senate is a community organisation on Defias Brotherhood. It serves as a IC political arena for the Ironforge and Khaz'Modan community. All members of the senate are dwarves and it primarily serves dwarven interests IC, OOC we exist to improve and bring dynamics to the roleplaying community. Note that this not a guild, any Dwarf RP'er can apply, but be sure you can attend the meetings on a regular basis, each Thursday at 20.00

Overview

Ruling a nation as vast as the Kingdom of Khaz'modan is no easy task and is far too mighty for any one man, even ¨King Magni himself. This is the reason the senate exists, it is to serve the king and aid him in governing the great mountain kingdom and the clans sworn to him. A gathering of dwarves that handles the administration, organisation and structure of the kingdom and then present their suggestions for the king himself for him to consider.

The senators themselves are chosen by the senate itself based on merits and overall impression. An applicant are to present themselves before the senate with the credentials. Should the senate find the individual suited for the job they will take a vote and with a majority vote the applicant will be accepted as a senator.

All senators are also dutibound to answer and bow to no soul but the sovereign of Khaz'modan, the thane of Bronzebeard, King Magni Bronzebeard himself. Therefore no senator are allowed to bow before anyone else as a symbolic act. The only exception to this rule is when bending their knees and heads to the glory and might of the Titans.

Organisation

The Ironforge senate consists of 3 departments as well as three additional senators. The departments are in turn divided between seats where each seat is held by a senator. The seats are all related to a specific duty which the senator in question tasked with handling. Should a dwarven senator be unavailable or a seat vacant, then the task may be taken up by another seat in the department.

The senate hold regular weekly meetings in which matters of state are are resolved and the senators report to each other what they have accomplished the past week or what they seek to accomplish the coming weeks. In addition, this meeting also serves as a means for the people and foreign states to get hold of the gathered senate.

Furthermore, there are several issues that can only be resolved by the full senate. These matters include, but are not limited to:

* Declaration of war
* The forming or breaking of alliances
* The enactment of new laws
* Major reorganization of any part of dwarven society
* Election of new senators

As well as all major decisions by any one of the departments, should a pressing issue demand immidiate action the action may be taken but it must be brought up for a vote at next available meeting.

All decisions made by the senate are at the end of the meeting to be presented before the king for his consideration. Ultimately all power lie with him, should he disagree with any decision he may use his veto to nullify the decision. The senate can not and may not protest against any decision of the king and must abide by his wishes. Failure to do so is considered to be treason.

Current openings


The Seat of Law:

The seat of law handles the legislature of Ironforge, it's the senator of law's job to organise and maintain the law and justice system in Khaz'Modan.


Ambassador:

The Ambassador-Senator handles all foreign relations and organises the Khaz'Modan diplomatic corps. While most major decisions lie with the full senate, the Ambassdaor-Senator are at liberty to conclude most non-vital affairs on his own.
Dorik Thunderbelly
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[A] The Ironforge Senate Empty Re: [A] The Ironforge Senate

Post by Magaskawee/Anaei Sun Apr 11, 2010 12:25 am

Dorik Thunderbelly wrote:
Current openings[/u]

The Seat of Law:

The seat of law handles the legislature of Ironforge, it's the senator of law's job to organise and maintain the law and justice system in Khaz'Modan.

So that's how the senate have been doing what they want.. SWIFTLY! I MUST APPLY!
Magaskawee/Anaei
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[A] The Ironforge Senate Empty Re: [A] The Ironforge Senate

Post by Gogol Tue Nov 30, 2010 12:09 pm

Feel this deserves a bump.
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[A] The Ironforge Senate Empty Re: [A] The Ironforge Senate

Post by Valerias Thu Dec 02, 2010 6:37 pm

Forgive my possible blindness, but is there an updated list of Senators hanging around anywhere?
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[A] The Ironforge Senate Empty Re: [A] The Ironforge Senate

Post by Gogol Thu Dec 02, 2010 11:45 pm

Department of war

* The seat of war: Senator Gogól Irondawn

The seat of war is responsible for the senatorial branch of the Khaz'Modan armed forces. Second in command only to the the king himself, the senator of war may assume full command of any military operation the senatorial forces of Khaz'Modan is involved in. The senator of war is not at liberty to start or end wars, such decisions can only be decided upon by the king.

* The seat of Arms: Senator Cyrik Blackforge

The seat of arms handles the equipment, supply lines and logistics of the Khaz'Modan military. The senator of arms duty is to ensure that the ironforge military is always kept supplied.


Department of justice

* The seat of Law: Vaccant (Senator Drengi Dragonback, untill replacer is found.)

The seat of law handles the legislature of Ironforge, it's the senator of law's job to organise and maintain the law and justice system in Khaz'Modan.

* The High Judge: Senator Drengi Dragonback

The High Judge is the chief judge of Ironforge, it's the Judge-Senator's job to ensure that criminals are persecuted and punished as well as organising and appointing the judges of Khaz'modan.



Department of Hearth

* The seat of Religion and Titan Exploration: Senator Anrim Stouthammer

The seat of religion and titan exploration handles affairs of spiritual nature and the senator of religion also serves as a liaison between the senate and the temple of Ironforge and the League of Explorers.

* The seat of Tradition: Senator Frejva Gump

The seat of tradition handles affairs regarding dwarven traditions that are not of spiritual nature, such as the brewfest, parades and other mundane celebrations.


Additional senators

* Ambassador: Dorik Thunderbelly

The Ambassador-Senator handles all foreign relations and organises the Khaz'Modan diplomatic corps. While most major decisions lie with the full senate, the Ambassdaor-Senator are at liberty to conclude most non-vital affairs on his own.


* Grand Chancellor: Drengi Dragonback

The Grand Chancellor is the chairman of the senate; declaring when senate will begin and end, decides the program of the day and decides who may and may not speak providing order and making sure certain protocols are kept too.
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