Defias Brotherhood
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Defias Minecrafters United!

+37
Raenmar
Kwelan
BarĂ²th / Olian
Murdyr
John Helsythe Amaltheria
Kil'drakor
Celaraa
Gilran
Salketh
Lorainne/Bridlington
Swan Emperor Arenfel
Demurral
Aduun/Daleen
Ralegh
William Jefferson
Lavian
Quin
Solhoof
Demoren
Sonitus
itsy
Sullee Swiftspeech
Antistia
Gogol
Morinth
Velynia
Lexgrad
Vaell
Mikasa
Tollir
Kettin
Sohan
Nifty
Ixirar
Lini
Lyniath
Magaskawee/Anaei
41 posters

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Post by Velynia Fri Jun 22, 2012 4:27 pm

I'm using version 3.0.3. As far as I know that's the latest update. If you haven't updated already, do so, and it should work...
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Post by itsy Fri Jun 22, 2012 4:32 pm

If you guys have updated to the latest dev version (3.10) it won't work as the server is on the last stable version (which is 3.04, the 3.03 > 3.04 update was a serverside only update though). So you will have to set your version back to the recommended build rather than the dev one in launcher options.
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Post by Sullee Swiftspeech Fri Jun 22, 2012 4:35 pm

Glilya wrote:If you guys have updated to the latest dev version (3.10) it won't work as the server is on the last stable version (which is 3.04, the 3.03 > 3.04 update was a serverside only update though). So you will have to set your version back to the recommended build rather than the dev one in launcher options.

I bet that does the trick. We were required to tick the development box on the old server. That's why I had it on.
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Post by itsy Fri Jun 22, 2012 5:17 pm

Going to look at adding towny to the server, which allows some factions like stuff while also meaning towns can be made immune to creepers etc without removing them completely. Possibly adding forestry too.
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Post by Gogol Fri Jun 22, 2012 5:18 pm

Pardon me for asking, but any tips here on how to get version 3.04?
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Post by itsy Fri Jun 22, 2012 5:52 pm

Go to options in the technic launcher and make sure "Use Recommended build" is selected.
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Post by Lorainne/Bridlington Fri Jun 22, 2012 9:09 pm

Would it be possible to reset the server, acquiring a new map to build on, and do it right this time? I noticed that the settlements are rather sporadic on this server, and that it may be better to start over, together, and construct a metropolis of kinds! ; )

Chop, chop, Kettin, new map for us!
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Post by itsy Fri Jun 22, 2012 9:31 pm

I can make a new map you know Razz

I think it would be best to have a vote on it though.
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Post by Lorainne/Bridlington Fri Jun 22, 2012 9:40 pm

Nifty, Velynia and myself vote: "Aye!".
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Post by Velynia Fri Jun 22, 2012 9:42 pm

Mhm. Though I'd -really- like a copy of the map we have now. Over mediafire or something. Nifty, Bridlington and I sort of came up with the idea of a 100% Survival large City in which we all lived in.
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Post by itsy Fri Jun 22, 2012 9:51 pm

I was sort of thinking we could pick a good area (ideally near the spawn) to be a sort of central point. Then arrange our individual towns/houses around it say about... 500m-1km away? So we're all in a circle around the town. Then we could have a big survival city like you guys want in the middle area (Call it nexus city or something) with a railway hub to make meeting/trading much easier.

http://www.sendspace.com/file/d6x5qw

This is the old world file Smile
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Post by Velynia Fri Jun 22, 2012 9:59 pm

Are you sure that's the world file? I spawned in the middle of nowhere..
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Post by itsy Fri Jun 22, 2012 10:03 pm

Wait, for some reason there was a random folder called world lying around, maybe I clicked on the wrong one by mistake. Lemme try the other one!

EDIT: Going to be adding a few mods too:

Lockette: Allows you to lock containers and doors.
PhysicalShop: Allows you to make automatic chest "shops" using a specified currency, I think we should use Gold Ingots.
Forestry: Adds a bunch of stuff and is a relatively balanced mod. This one isn't just a plugin though, you will all need to download http://bit.ly/KxDh4X and place the .jar in your Tekkit/mods folder.

I will also be disabling EE as it's rather OP compared to other tekkit mods.
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Post by Lyniath Fri Jun 22, 2012 10:16 pm

Yeah, may have been wrong one
I spawned in something completely unrecogniseable
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Post by Velynia Fri Jun 22, 2012 11:25 pm

Is the new map still being set up, or am I just getting a connection error?
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Post by itsy Fri Jun 22, 2012 11:37 pm

I'm messing around with things atm.
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Post by itsy Fri Jun 22, 2012 11:38 pm

Alright guys, you need to add a "z" in front of the forestry mod file name after you've put it in the folder. This is to ensure it loads after the ic2 stuff.
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Post by Ixirar Sat Jun 23, 2012 8:12 am

Could we please add the ship mod too if we're starting all over anyways? Tamp and I are just waiting untill we can get a mobile base (Ship or zeppelin mod) and we're gonna scrap everything we build the moment we can anyways.
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Post by Mikasa Sat Jun 23, 2012 9:22 am

Scratch that


Last edited by Mikasa on Sat Jun 23, 2012 10:00 am; edited 1 time in total
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Post by Sullee Swiftspeech Sat Jun 23, 2012 9:56 am

Mikasa wrote:I can't seem to connect to the server.. Any idea? :<

Me neither. It's the forestry mod.
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Post by Sullee Swiftspeech Sat Jun 23, 2012 10:04 am

Can someone tell me how to add the forestry mod, with properly working link, and where to put the file? I have no idea, as I've never added mods to mc before. I also have several mc game-files installed, 'cuz I had the original one and then downloaded another with tekkit.
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Post by Velynia Sat Jun 23, 2012 10:58 am

Bring up Start, and type in %appdata%. Scroll down to Techniclauncher. Click on that, then go to Tekkit, then go to mods. Drag the jar in there, then edit the name to have a z as the first letter so it loads after the other mods.
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Post by Magaskawee/Anaei Sat Jun 23, 2012 11:15 am

oh, we lost the server? How upsetting.. When did that happen? And new mods? Oh my.. What all have we got so far?
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Post by Sullee Swiftspeech Sat Jun 23, 2012 11:47 am

.. Thanks for the attempt at help, Vel, but I'm on a mac and apparently it's very different on that. I've tried searching on the net, but seeing at technic versions renewed or something all relevant information is suddenly outdated.

Spoiler:

That's the error I get. Now, when where everything I find online directs me to a mine craft folder. I don't even have a folder like that on my entire HD.

This is the only mc related folder on my computer; the technic launcher. The folder show nothing that looks anything like a folder where to add mods.

Spoiler:


What also confuses me is how we previously added mods to the server (didn't we?) and no one had to individually download and install those mods. Why suddenly we do with this forestry one?
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Post by Velynia Sat Jun 23, 2012 12:18 pm

Anei, it was sort of a unanimous decision to make a new map. Sorry Sullee, I've got no idea how to fix this on a mac. We have to manually install forestry because, well... Forestry works like that :S
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