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[H] Shatterskull Marauders

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Rmuffn
Drustai
Gor'Thrak Frosthowl
Shriukan
Gesh
Sylphi
Hermie
Morgaan
Seranita
The Z
Aldric Essalus Helmfrid
Kettin
Celaraa
Grim
Morgeth
Sakarah
Salketh
Ralegh
Sonitus
erwtenpeller
Bloodlake
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Post by Grim Sat Jul 21, 2012 3:04 pm

Now now, we don't condone that sort of thing!
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Post by Sylphi Tue Jul 24, 2012 10:32 am

Alrighty folks,

We The Shatterskull Marauders are on the constant look out for fresh meat, we have a terrifying appetite for gobbling up new recruits.

So if you are on the hunt for fantastic Roleplay, PVP, Raiding and a fantastic social community with regular real life meet ups and Nearly six years of history as one of The Venture Co's (and now Defias Brotherhoods) largest and most active roleplaying guilds then look no further and contact one of our members in game who will quickly point you in the direction of one of our officers for an interview.

We're fantastic roleplayers.
We're fantastic raiders.
We're fantastic PVPers.
We're all lovely.
We're all irritatingly good looking.

You'd be mad not to join us.
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Post by erwtenpeller Tue Jul 24, 2012 10:52 am

Shatti 4 lyf.
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Post by Sylphi Mon Jul 30, 2012 3:43 pm

We're still actively recruiting people!

If you have a character who is looking for work in a blood thirsty Warband with almost 8 years of history, regular real life meet ups, a fantastic community, fantastic roleplay, on going roleplaying storylines, raiding, pvp....basically everything, including without a doubt the best looking officer team in the history of WoW then get in touch and we'll throw you an interview.

You wont regret it.
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Post by Sylphi Mon Jul 30, 2012 3:44 pm

We are especially on the look out for Casters! so if you have a Mage/Warlock/Shadowpriest/Elemental Shaman then join up with our Circle Regiment and prepare to have the resources of one of the servers largest and best roleplaying guilds at your disposal.
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Post by erwtenpeller Mon Jul 30, 2012 3:51 pm

I heard we where looking for muscle!
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Post by Sylphi Mon Jul 30, 2012 4:28 pm

We are insatiable in our hunger.

It matters not in the grand scheme of things, what does matter however is more recruits!

I am biased, since im officer of The Circle.

Tell them how amazing The Circle is Jahz.
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Post by erwtenpeller Mon Jul 30, 2012 9:04 pm

The circle is pretty fuckin' amazing, chief.
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Post by Gesh Mon Jul 30, 2012 9:08 pm

Yaay! Circle!

/approved
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Post by Sylphi Tue Jul 31, 2012 1:04 pm

Gooooood....gooooood my erstwhile little friends.
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Post by Shriukan Tue Jul 31, 2012 1:31 pm

*looks at Sylphi suspiciously* The eyes of Skychaser are upon you.
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Post by Grim Wed Sep 26, 2012 3:50 pm

THE SHATTERSKULL MARAUDERS NEED YOU!

The warband has travelled to the mysterious new continent of Pandaria to aid the Horde war effort there.

All brave and mighty spell-weavers, fighters and healers of the Horde are welcome in our ranks to reave and pillage and plunder!
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Post by Sakarah Sun Oct 14, 2012 5:42 pm

We're getting some lovely plunder out here..

Make sure you're in it to win it! We still need you! *narrows eyes*
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Post by Gor'Thrak Frosthowl Mon Oct 29, 2012 1:47 pm

[H] Shatterskull Marauders - Page 3 Horde-10
Do note: I just found this on google and added two lines (Quite obviously).


Last edited by Gor'Thrak Frosthowl on Mon Oct 29, 2012 1:57 pm; edited 2 times in total
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Post by Grim Mon Oct 29, 2012 1:52 pm

Yes!

Love it!
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Post by erwtenpeller Mon Oct 29, 2012 2:43 pm

ORC ORC ORC

---

After the initial expansion-rush the Shatterskull Marauders are slowly settling back into the go of things. Guild Story Events start again this tuesday, and the PvE and PvP teams are slowly but surely gearing up.

Strength!
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Post by Sakarah Mon Oct 29, 2012 5:47 pm

Ahh that is bloody great! Very Happy
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Post by Grim Wed Nov 28, 2012 2:20 pm

The Shatterskull Marauders are a cut-throat band of battle-hardened mercenaries. Pragmatism comes first within this ferocious warband, and all loyal members of the Horde are welcomed with open(ish) arms to contribute to victory.

To better enable the warband to fight and win it is split into three main regiments. Each tasked with a different role, or roles, on the battlefield.
Each regiment is led by a Warcaller, one of the Chieftain's advisors. Beneath the Warcallers are the battlefield officers, known as Stormseers. Acting as veterans and sergeants are the Bloodseekers. One Bloodseeker is often nominated to be regimental Captain and given authority to lead in the absence of other officers. The rank and file consist of Oathsworn, Marauders who have proven themselves in the fires of war and taken their oath of loyalty and the Recruits, those wishing to become fully fledged Marauders.

The Circle

[H] Shatterskull Marauders - Page 3 Ssmcre10

Warcaller: Chryso; the recurring warband Champion and demonancer extraordinaire - this troll warlock is beloved of the warband for his fighting skills, even if his fel methods are distasteful. Capable of summoning an almost endless supply of foul demons to do battle for him he has a callous disregard for their survival.

Stormseer: This position is currently empty due to the disappearances of Sylphi Searingheart, Kalcifer Sunshatter and the death of Raldorr von Kendel, the previous holders of the title. Perhaps this position is cursed?

Captain: Currently held by Shriukan Skychaser, a proud and noble tauren shaman. Well known for his mastery of the elements and his skills at wielding them in battle. Less patient and less bookish than the norm for the Circle, he is a noted and capable fighter.

The Circle are the warband's magic-wielders. They provide battlefield fire support and much needed intellectualism to the warband's efforts. This regiment deal with all magical artifacts and under the leadership of Warcaller Chryso are concentrating ever more on uncovering dark and secret lore.

The Grove

[H] Shatterskull Marauders - Page 3 Ssmcre11

Warcaller: Sakarah Mistrunner, often known as the Clan Mother. This young female tauren is much loved by the warband for the care she shows the warband. Most, if not all Marauders have found themselves being helped and healed by this officer. Beneath the calm and caring exterior lies a flinty heart and she has no fear of rending her enemies apart with her claws.

Stormseer: Hikka Redeye, the beautiful and lusty troll hunter and voodoo priestess. While rash, hot-headed and quick to anger this troll has proven herself time and again on the field of battle. Countless enemies of the warband have fallen to her beasts, arrows and blades. Often in trouble for acting before she thinks, she nonetheless leads with skill and ferocity.

Stormseer: Argora Oceanborn. Blademistress, chef extraordinaire and wolf-mother, this orcish officer is considered missing, having ventured deep into Pandaria to learn the ways of the monk.

Captain: Currently this position is empty, with the previous holder, the troll druid Ruvani Blackeye not having been seen in some time.

The Grove are a mixed regiment, once having been two seperate regiments. The regiment currently contains the warband's scouts, assassins, spies and healers. On the battlefield they provide fire support and conduct geurrilla warfare, flitting from the shadows like they were made of darkness themselves. Their arrows and bullets spit death from afar and they are masters of trap laying and ambushes.
By no means least they also provide healing spells to the wounded, both on the battlefield and at home. Without this expertise the warband would no longer function.

The Hammer

[H] Shatterskull Marauders - Page 3 Ssmcre12

Warcaller: Grim Stonepaw. This orc shaman is the warband's main war-leader, forever leading his regiment from the front and plunging blade-first into the mass of the foe. His views and actions are controversial to say the least, but his effectiveness in war has rarely been doubted. Currently he is undertaking a pilgrimage of sorts, heading deep into Pandaria. He has left command of the Hammer to Himo until he returns.

Stormseer: Himo, tauren druid. This indomitable druid cares deeply for the warband and forever places himself directly in harm's way to defend against all threats. Known for his poor luck with injuries he leads with compassion and a level head - a useful contrast to his fiery Warcaller.

Stormseer: Ghelgor Bloodfiend, the aged but bloody-handed orcish warrior always clad in his ancestral black plate amrour and wielding his fearsome axe. Ghelgor leads from the front and fights without regard for his own safety. A deep melancholy often affects this veteran warrior when off the battlefield, but once the blood runs and the steel clashes this disappears and is replaced by sheer bloody-minded violence.

Captain: Bloodnose Mancleaver, an orc warrior of even more advanced years than Ghelgor. Totally lacking fear and never happier than when surrounded by blood, thunder and death this venerable berserker is surprisingly hale and hearty for his age. From his way of speech many assume he lacks intelligence, but this is not the case. Many foes have been caught out by his cunning and savvy mind as well as by his terrible blades. Currently Bloodnose's whereabouts are unknown as he has taken a back seat from the warband's efforts.

The Hammer are the melee combatants of the warband, wearing the heaviest armour and wielding terrifying weapons. Under their current Warcaller's leaderhip they have begun to focus less on frenzied charges and more on disciplined advances, protecting the 'weaker' members of the warband with their very bodies.
The most violent and volatile of the regiments, the Hammer is by no means suitable for the faint of heart - there is no room for cowards once the battle lines have been drawn.

The Chieftain

Overseeing all three regiments is the current Chieftain, Thrakha Ironsong. This noble orc leads with honour and pride, her sense of duty weighing heavily on her shoulders.
Clad in her distinctive plate armour and wielding scarily large weapons the Chieftain will be found wherever she is needed in battle - equally as happy in the forefront with the Hammer as she is standing besides the Circle or Grove and lending them her wide reaching expertise.

Conclusion

Victory comes first and at almost any cost. The Marauders will fight and they will win because they have no fear of arts considered 'dark' and no fear of death in battle. The regiments work together like a well oiled machine, each complimenting and aiding the others. Remove one regiment and the whole edifice comes crashing down.

The regiments always need new recruits, the fuel that feeds the ever hungry flames of war. Do you think you have what it takes to stand besides these warriors? To shed blood besides them and for them?
If so, contact any Marauder for help!


Last edited by Grim on Wed Nov 28, 2012 2:22 pm; edited 1 time in total (Reason for editing : Please note, the lovely drawings were artfully constructed by the hugely talented erwtenpeller)
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Post by erwtenpeller Wed Nov 28, 2012 2:39 pm

Jahzeem for Stormseer of the circle!!one111!!
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Post by Guest Wed Nov 28, 2012 5:40 pm

Cenalia/Gor'Thrak wrote:[H] Shatterskull Marauders - Page 3 Horde-10
Do note: I just found this on google and added two lines (Quite obviously).

I am speechless.

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Post by Grim Thu Nov 29, 2012 7:13 am

I am speechless.

with joy?
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Post by Gesh Mon Dec 03, 2012 4:46 pm

Join today and get a free WHOLE gold piece!

..From Jahzeem...

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Post by erwtenpeller Mon Dec 03, 2012 6:00 pm

Yes!

Things are getting more interesting now that one of Garrosh' little helpers has shown his face to look over the marauders, and make sure they act according to the warchiefs will...

Tensions are rising!
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Post by Grim Wed Dec 12, 2012 10:32 am

Exciting times for the Shatterskull Marauders!

In-character drama everywhere! Politics, war and intrigue!

We've had a big surge in recruitment but we're STILL HUNGRY. Come join us for Alliance bashing and good times!
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Post by erwtenpeller Wed Dec 12, 2012 12:20 pm

If I recall correctly, we just walked away from a big alliance bashing, Grim. Smile
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