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[A] The Ashpine Tribe

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[A] The Ashpine Tribe Empty [A] The Ashpine Tribe

Post by Flo Thu Oct 07, 2010 9:50 pm

[A] The Ashpine Tribe Ursatotemic

The Ashpine

Native to isle of Kalidar for uncounted generations, the Furbolg tribe of the Gnarlpine was all but unaware to the outer world untill the Archdruid Fandral Staghelm arrived on the shores of their territory. Bombastically announcing that the island had been chosen to represent the future of the Kaldorei race, he demanded to speak with the tribe's Chieftains. Yet weary of the druid's intentions, the Elders of the tribe none-the-less heard the pleas of the Arch Druid as he outlined his intention to grow a new World Tree on Kalidar.
How exactly Staghelm convinced the tribe to give up their territory is lost to time, but it is known that the Gnarlpine furbolgs not only allowed, but actually aided the Arch Druid's followers in the growing of the tree. As his thanks, Fandral granted the tribe territories in the boughs of Teldrassil, promising them whatever danger might come, the two races would face it together.

Yet while the Archdruid's intentions were pure, the growth of Teldrassil ultimately fell short of actually becoming the beacon it had been supposed to be. Lacking the blessing of the great Dragon Aspects, the great tree soon feel victim to a vile corruption that spread up from its very roots; tainting the growth of the pristine forests and affecting the wildlife in worrisome ways. And as nature itself ultimately reflects the well being of any given Furbolg tribe, so too did the Gnarlpine come under the influence of the fel taint.
Elven accounts of the tribe's turn are vague, but the current state of Teldrassil's forests speaks volumes. For several years now, the Gnarlpine have fought a bitter guerrilla war against the Elven sentinels - attacking and harrying travelers along the roads, desecrating Barrow Dens and even openly attacking villages. Unable, and partially unwilling, to bring their full military might to bear against former allies, the Elves have been forced to give the Tribe and its new Chieftain, Ursal the Mauler, free reign.

With the arrival of Uung at the city of Darnassus in recent times, the Elves suddenly find that not only all Furbolgs weren't corrupted, but actually wished to be saved from the tyranny of their maddened brothers as well. Realizing this was an opportunity they could not pass down, the Elves agreed to aid their former allies in any way they can. The daring rescue that followed saw a major part of the Gnarlpine tribe liberated from their maddened bretheren and brought to the safe confines of the Darnassus.
Realizing that they could not remain within the city, the Furbolg traveled across the sea to the mainland, where they settled in the forrests of Ashenvale to begin their lives anew. Calling themselves the Ashpine, they have vowed to once repay the debt they owe to the Night Elves and will aid them in any way they can.




Defias' very own Furbolg tribe! The Ashpine are part of the Circle's efforts to bring life to Kalimdor, offering RPers a chance to experience life as an actual furbolg rather than merely being silly in Stormwind's Trade district. Created as a non-guild concept, the Ashpine are open to anyone who wishes to step away from their usual RPing pattern for a time and be part of the 'elf scene' without being an actual elf. Events and/or get togethers will be organized every two weeks, and while casual furbolg RP outside of these events may seem sparse, I would recommend people to join /furbolg to keep in touch with other Furbolg and organize some RP on their own.

Are you interested, but have no idea how to become a furbolg, look no further but here (Clysm version).

Should you wish additional information, feel free to whisper me on Mandarath(/Uung) or Sanaje.
Flo
Flo

Posts : 802
Join date : 2010-05-05
Age : 35

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[A] The Ashpine Tribe Empty Re: [A] The Ashpine Tribe

Post by Flo Thu Oct 07, 2010 9:52 pm

Flo
Flo

Posts : 802
Join date : 2010-05-05
Age : 35

Character sheet
Name: Sanaje
Title:

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