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[A] Vacancies for Masters/Apprentices

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[A] Vacancies for Masters/Apprentices Empty [A] Vacancies for Masters/Apprentices

Post by Tírius Thu Jul 29, 2010 8:01 pm

The Ravenholdt Sanctuary currently has some vacant spaces - we're in need of specialists/masters of specific subjects to mentor and train our lower ranking members. The positions are long term and would entail joining the guild. The places are as follows:


Poison - The overall knowledge, proper application of poisons. [Position Filled]

Combat - Fighting in various styles, locations and with various weaponry. [Vacant]

Magic - The use of the magical arts. [Vacant]

Infiltration - Focusing on intel gathering, speechcraft and disguise. [Position Filled]

Medicine - The use of medicine to heal wounds and carry out minor surgery. [Vacant]

Technical Egnineering - The making of and maintenance of tactical gadgets/gizmo's. [Position Filled]

Survival Skills - A knowledge of nature and survivng in the wild [Vacant]

* If your character specializes in another skill that you believe could be of use to us, feel free to put forth a proposition.

---

In addition to masters/mentors, we're in need of (criminal) members who are seeking apprenticeship. Feel free to contact me in-game.

[A] Vacancies for Masters/Apprentices Defiasforumsig


Last edited by Tírius on Mon Aug 02, 2010 9:17 pm; edited 1 time in total
Tírius
Tírius

Posts : 104
Join date : 2010-06-03

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Post by Raviran / Reynar Thu Jul 29, 2010 8:43 pm

Ray would do perfect on the combat position but once a Forlorn allways a Forlorn
Raviran / Reynar
Raviran / Reynar

Posts : 226
Join date : 2010-04-20
Age : 28
Location : Compton, California

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Name: Ray Hutch
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Post by Tírius Thu Jul 29, 2010 9:02 pm

Raviran wrote:Ray would do perfect on the combat position but once a Forlorn allways a Forlorn

That's a shame D:
Tírius
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