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[Campaign] Random generator for social RP

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Drustai
Jeanpierre
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[Campaign] Random generator for social RP Empty [Campaign] Random generator for social RP

Post by Jeanpierre Thu Jul 25, 2013 11:09 pm

For those who feel like giving a tiny extra spark to their campaign RP, here are a few ideas for random RP in the camp. Roll a D6, /rnd 1-6, and see what event has occurred to your character overnight or during the day. It's completely optional, but it can give you an incentive to increase the social RP in military campaigns.

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I have more cards in the making. This topic will see updates in the future.
Jeanpierre
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Post by Drustai Thu Jul 25, 2013 11:12 pm

Due to being of a similar nature, I'm copying over the DM suggestions I made on the Lionheart thread.

JP's ideas are about what individual players can do. The below is about what guild/group leaders can do to entertain multiple players.

Drustai wrote:SUGGESTED DM EVENTS
So, there's at least a week until the next battle! What do you do now? Well, there's many things! Here's some suggestions.


  • Kor'kron attack! The kor'kron launch an attack on Forward Command, exploiting its weak defenses. Gather up everyone present and repel the invaders! Recommend heavy use of kor'kron siege weaponry--artillery and bombs--in order to show off the kind of battle you don't see in WPvP. Remember, even melee classes can participate in ranged defense by picking up rifles and crossbows from the armory or manning cannons and turrets! They'll just probably have lower chance of success compared to dedicated ranged characters.
  • Search-and-rescue operations. Go out on the field and try and find survivors. But what's this? You've found a Horde soldier, and he's still alive! Standing orders are to stabilize his wounds and return him to camp for treatment and detainment. But you're far away from camp, and this fellow was part of the army that attacked and bombed Theramore and killed hundreds of Alliance during the battle for Forward Command! No one has to know. What do you do? Tip for DMs: Give the wounded orc a personality opposite of the players--if the players are in favor of tending, make him a despicable and bloodthirsty fiend who spits on every offer of help! If the players are in favor of gutting, make him honorable or perhaps scared, someone who was just doing his duty or just wants to go home. Make it a difficult moral choice!
  • Resource operations. Forward Command is still repairing and getting set up. Chop down some wood from the dangerous Overgrowth or set up a caravan to either Northwatch or Honor's Stand and escort supplies back down to Forward Command. Tip for DMs: Spice it up with Horde/Overgrowth attacks, dropped cargo, broken axles/wheels, and so on. For extra oomph, have some of the attacks done by kor'kron dressed up in Rebel colors--they've been known to do that!
  • Prisoner of war transfers. Similar to above, set up a prisoner transfer and escort chained Horde up to Northwatch or Honor's Stand so they can be processed and sent to formal prisoner of war camps. Tip for DMs: Spice it up with Horde rescue attempts, Overgrowth attacks, talkative prisoners, and escape attempts.
  • Bombing runs! Get all the pilots together, mount up on gyrocoptors or gryphons, and head south to drop bombs on Fort Triumph or Desolation Hold! Tip for DMs: Make sure to emote and roll for the air defenses at the bases! Don't make these runs easy!
  • Interception! A group of Horde siege weapons and their escort are on their way north! Intercept them before they can reach Forward Command! Anti-tank mines, traps, bombing runs, do whatever you have to do to stop their approach!
  • Masses. The battle for Forward Command was bitter and bloody. Troop morale is low, and casualties are high. Sermons, funeral rites, masses, and counseling services are all highly needed!
  • Training. War is always around the corner, and soldiers need to stay in shape for it! Gather up people and run some training exercises. Jogs, war games, shooting practice, duels, swordsmanship, you name it!
  • "Hunting". There isn't much in the Barrens except for gazelles, lions, thunder lizards, and Horde. Sure, you could do the first three...
  • More work? Righto! Forward Command is still in the process of rebuilding. Help set up defenses! Towers need to be built, anti-air turrets setup, and patrols sent out. Be sure to spice it up, whatever you do.

Drustai
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Post by erwtenpeller Fri Jul 26, 2013 8:51 am

#Subscribe
erwtenpeller
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Post by Shaelyssa Fri Jul 26, 2013 11:05 am

awesome idea! i love it
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Post by Amaryl Fri Jul 26, 2013 11:11 am

Why does this look familiar? :O

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Post by Vaell Fri Jul 26, 2013 12:13 pm

Great idea! Now, make 100 of them!
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Post by Guest Tue Oct 08, 2013 1:56 pm

This could be spread in every direction to beef up random roleplay, truly.


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