Fate of the Syndicate - Discussion
+7
Rasonal Dranger
Zhakiri
Gahalla
Magaskawee/Anaei
Valerias
Rhenchu
Gunnell
11 posters
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Fate of the Syndicate - Discussion
So, I was twirling around on my chair, prowsing the WoW.Com Roleplaying forums and came across a discussion about KoA and server lore (WAAIIT, COME BACK! I'M NOT FLAMING!) and with regards to the Syndicate/Kingdom of Alterac. As I continued to twirl, I had a thought back to my horrible, dire attempt at creating a Syndicate guild in the past and how bloody fucked up that went.
So I twirled some more, and had a few ideas popping into my head in regards to Arathi's current state in server lore, and about their past attempts in killing Syndicate mobs.
Now, we're five years after vanilla launch and with both player killing, and with Kingdom of Arathor/Remaints of Lordaerons server lore, what do you think of the Syndicate's current state? Have the remaints of Alterac been completely wiped from the earth, or could there still be a good few pockets holding out?
So I twirled some more, and had a few ideas popping into my head in regards to Arathi's current state in server lore, and about their past attempts in killing Syndicate mobs.
Now, we're five years after vanilla launch and with both player killing, and with Kingdom of Arathor/Remaints of Lordaerons server lore, what do you think of the Syndicate's current state? Have the remaints of Alterac been completely wiped from the earth, or could there still be a good few pockets holding out?
Gunnell- Posts : 1353
Join date : 2010-01-28
Location : Leeds, England
Re: Fate of the Syndicate - Discussion
I'd so to say, that with the ultimate defeat, the Alteracs left to the Kingdom of Arathor, and with that say some changed Character styles, and nothing remains of this so called Kingdom. Nor do I think theres anything left of Arathor, but a princes whom claims to be regent of a land taken over by the syndicate and stole the throne from a poor young prince whom had to see his father's kingdom fall to pieces. A sad love story without love. End of story.
Rhenchu- Posts : 215
Join date : 2010-05-09
Age : 31
Location : Pandaria
Character sheet
Name: Rhenchu
Title: Brewmaster of Kalimdor
Re: Fate of the Syndicate - Discussion
When I was doing Remnants of Lordaeron, we didn't actually have too much interaction with the Syndicate... so I don't think we'd have affected them much in terms of server lore (even though we wanted to!).
Kingdom of Arathor has certainly invaded, but they've never taken Alterac over entirely... and when I was involved in some events about a year ago, the assumption was that there were still some Syndicate holdouts.
I think the Cult of Shadows has been active in the area, though since I don't play horde side, I'd need some folk to verify that!
Alterac is one of my favourite countries in WoW and I like to think there are still some pockets up there, otherwise, it's simply dull.
Kingdom of Arathor has certainly invaded, but they've never taken Alterac over entirely... and when I was involved in some events about a year ago, the assumption was that there were still some Syndicate holdouts.
I think the Cult of Shadows has been active in the area, though since I don't play horde side, I'd need some folk to verify that!
Alterac is one of my favourite countries in WoW and I like to think there are still some pockets up there, otherwise, it's simply dull.
Valerias- Posts : 1945
Join date : 2010-02-02
Age : 37
Character sheet
Name: 'Lady' Vale
Title: courtesan
Re: Fate of the Syndicate - Discussion
Perenolde is dead. We can assume the Syndicate are in small pockets, like the defias were. I believe.
Magaskawee/Anaei- Posts : 2882
Join date : 2010-02-18
Age : 34
Location : Northern Ireland
Character sheet
Name: Magaskawee Grimtotem
Title: Elder Crone of the Banner of the Bloodhoof
Re: Fate of the Syndicate - Discussion
One thing I've recently begun thinking is that there's more to the Alterac story than we're blatantly told. As I was levelling Jayanti, I visited like any rogue, the Ravenholdt manor. As I did their initial quests and getting rep by killing syndicates I started thinking why the Ravenholdt hate the syndicate. Then, as I returned to the manor I came to a realisation:
The Ravenholdt manor is in Alterac Mountains.
My theory is that the Ravenholdt and the Syndicate are fighting a civil war over the nation. The former supporting Ravenholdt as king, the latter the Perenoldes. They are still there among the peaks and inaccesible valleys, struggling for their future. The Ravenholdt slowly gaining the upper hand (due to our help).
That's my theory anyways. Don't have much beyond circumstance that supports it. But it makes sense and paints a neat picture.
The Ravenholdt manor is in Alterac Mountains.
My theory is that the Ravenholdt and the Syndicate are fighting a civil war over the nation. The former supporting Ravenholdt as king, the latter the Perenoldes. They are still there among the peaks and inaccesible valleys, struggling for their future. The Ravenholdt slowly gaining the upper hand (due to our help).
That's my theory anyways. Don't have much beyond circumstance that supports it. But it makes sense and paints a neat picture.
Gahalla- Posts : 495
Join date : 2010-01-30
Age : 36
Location : Stockholm, Sweden
Character sheet
Name: Gahalla rose
Title: Doctor
Re: Fate of the Syndicate - Discussion
I would never assume complete destruction of any NPC unit, despite the KoA server lore, small pockets of Syndicate are more than likely to exist somewhere.
Zhakiri- Posts : 1372
Join date : 2010-01-28
Age : 31
Location : Bedfordshire, England.
Character sheet
Name: Zhakiri
Title: Da Beast
Re: Fate of the Syndicate - Discussion
Aniane/Rohwyn wrote:
I think the Cult of Shadows has been active in the area, though since I don't play horde side, I'd need some folk to verify that!
Alterac is one of my favourite countries in WoW and I like to think there are still some pockets up there, otherwise, it's simply dull.
Aye, we have presence in Alterac, the ruins. I have to assume and act as if planty of small groups of Syndicates are all around Alterac Ruins, and of course- there are some in Hillsbrad Foothills, too.
I say they exist. Not close to be eliminated, yet.
Rasonal Dranger- Posts : 660
Join date : 2010-01-29
Character sheet
Name:
Title:
Re: Fate of the Syndicate - Discussion
I should point out that the Alterac mountains is a huge region of valleys, peaks, ridges and such. Trying to eliminate the citzens of alterac will be next to impossible due to ample of places to hide, ambush from and flee to. If you dedicated thousands of soldiers and several years to do it. Then you might begin to have some success.
Waging war on the syndicate will be a guerilla warfare on their home turf. Driving them away from the lowlands, the ruins and Strahnbrad is one thing. Trying to kill them off another.
Waging war on the syndicate will be a guerilla warfare on their home turf. Driving them away from the lowlands, the ruins and Strahnbrad is one thing. Trying to kill them off another.
Gahalla- Posts : 495
Join date : 2010-01-30
Age : 36
Location : Stockholm, Sweden
Character sheet
Name: Gahalla rose
Title: Doctor
Re: Fate of the Syndicate - Discussion
I'd kinda agree here with Gahalla. Alterac is supposed to be pretty massive isn't it? And I see it is as the Hindu Kush or the Khyber Pass. And the bandits (syndicate) have gone to the mountains, passes, and camps hidden. Small pockets maybe, and very few actually with interaction between them. Maybe a few lieutenants or such who do make contact with local groups to organise certain raids on farmland, or on a merchant caravan etc. The other maybe more into the waylaying of travellers as opportunity arises.
Edit: And there will always be some people who hold onto a cause, small bands who keep fighting. Like the Defias (in Cata?) and splinter groups of cults and sects (the Cult of the Storm? (do they even exist... I forget even who they are lorewise). Such small groups might eventually regroup, or become other amalgamated in other groups (more hardline, less hardline, more idealistic etc etc). They may also “have their day” in the sense of sudden changes enabling a more open and powerful presence (someone’s death? Cataclysm(ic) changes? Or a new charismatic/ruthless leader uniting them to “glory” once more?)
/ramble
Edit: And there will always be some people who hold onto a cause, small bands who keep fighting. Like the Defias (in Cata?) and splinter groups of cults and sects (the Cult of the Storm? (do they even exist... I forget even who they are lorewise). Such small groups might eventually regroup, or become other amalgamated in other groups (more hardline, less hardline, more idealistic etc etc). They may also “have their day” in the sense of sudden changes enabling a more open and powerful presence (someone’s death? Cataclysm(ic) changes? Or a new charismatic/ruthless leader uniting them to “glory” once more?)
/ramble
Grufftoof- Posts : 2608
Join date : 2010-02-17
Age : 45
Location : Brock Dem Labz Inc
Re: Fate of the Syndicate - Discussion
Far as I know (since I'm inactive on Saihna currently), we've only really ever cared about the ones in Stromgarde and removed those. The others well, that's up to the Blizzard lore what happened to them. I wouldn't ever want to claim to kill all of them, that's a bit silly. And the fact I'm still hoping someone will take it on them to make a Syndicate guild to interact against KoA ^^
Cathee Norris- Posts : 3266
Join date : 2010-01-28
Age : 36
Location : Sweden
Character sheet
Name: Cathee Piner
Title:
Re: Fate of the Syndicate - Discussion
Before creating the Forlorn Cartel my first idea was working on a post-Perenolde, post-Ravencrest Syndicate, stroke hard but still dangerous, now led by another noble house. Here's what I wrote back then, I hope it could help you:
- Spoiler:
* 1 Overview
* 2 Background
* 3 Membership
* 4 The Grades
o 4.1 The Kingpin
o 4.2 The Enforcers
o 4.3 The Highwaymen
o 4.4 The Footpads
o 4.5 The Freshmen
* 5 The Symbols
Overview
The Northfold Cartel is a RP-PVP criminal guild based on the homonym faction's lore. The Northfold Cartel aims are to strenghten their presence in the former Lordaeron (especially in the Alterac Mountains), through diplomacy, intimidation and murder if necessary. The Northfold Cartel's most common activities are mugging travelers, looting the neighbouring towns and smuggling; dealing and kidnapping are also common. The Northfold Cartel is the "long arm of the outlaw" of their actual (and factitious) leader, Lord Carellyn of the House of Northfold, a feared and revered figure, who now rules the Syndicate with an iron hand.
Background
After the death of both Aliden Perenolde and Lord Falconcrest, and the constant pressure of the Alliance, the Syndicate had some hard times due to the lack of leadership and the costant thinning of their ranks. In addition, a ruthless war for the control over the Syndicate broke out among the several noble houses, and the Syndicate had to face further woes. At the end the House of Northfold prevailed, thanks to a cunning diplomacy and a gory assassination policy, and imposed a strict discipline over the Syndicate, in order to prevent both the nobles and their vassals to rise against their new leaders. The lands now controlled by the Syndicate are the Uplands, the area around the town of Strahnbrad, the hills bordering on the Hillsbrad Foothills, the Durnholde Keep and the surrounding area and the Northfold Manor, the present Syndicate headquarter.
Membership
Due to the high losses caused by the Alliance, the Syndicate started recruiting non-humans too, mostly outcasts, exiles and outlaws looking for a place to hide and rest. But because of his narrow mind, the Syndicate doesn't recruit Druids, Shamans, Paladins and Deathknights, and snub Draeneis and Night Elves. The majority of their members are thugs and thieves, or other kinds of evil characters.
The Grades
The Kingpin
The Kingpin is the leader of the Syndicate thugs, working on behalf of Lord Carellyn Northfold.
The Enforcers
The Enforcers are the Kingpin's bodyguards and his most trusted men.
The Highwaymem
The Highwaymen are the boldest and toughest Syndicate thugs.
The Footpads
The Footpads are the Syndicate backbone and his first line.
The Freshmen
The Freshmen are the Syndicate new entries. They're neither respected nor trusted, and are the Syndicate cannon fodder.
The Symbols
All the Syndicate members wear white masks, the colour of the House of Northfold. On special occasions they wear their tabard, whose colours are the Northfold white and the Alterac orange. The Syndicate motto is Watch your back, used both as a friendly warning and menace, showing the Syndicate duality: an organization of both smooth-tongued nobles and rugged thugs.
Zinkle Figgins- Posts : 1394
Join date : 2010-01-29
Age : 32
Location : Rome, Italy
Character sheet
Name: Razgash Gronnbane
Title: Warbringer
Re: Fate of the Syndicate - Discussion
To my knowledge... Players, Arathorians, Altericians, Forsaken, Dwarves and whatnot have ravaged that entire faction so badly it hurts them in their graves.
But.. uh.. yeah. That's what I recall from our server lore.
But.. uh.. yeah. That's what I recall from our server lore.
Guest- Guest
Re: Fate of the Syndicate - Discussion
Their a kingdom, their not gonna just topple over straight away. Citizens will linger all over the world, and in the remants. See " Fall of Lordaeron ".
Gesh- Posts : 3252
Join date : 2010-03-19
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